Difference between revisions of "User:Eleazar/Picks"
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− | + | ==Attribute Picks== | |
+ | * These are picks that give species different mechanics that are more than a bigger or smaller number. | ||
− | + | ===Growth=== | |
+ | * All picks in this category are mutually exclusive. | ||
− | + | ====Biological/Organic==== | |
− | ** | + | * Growth happens whenever target is not reached. Growth focus increases population target. |
+ | ** Needs better name to distinguish them from Photosynthesizers. | ||
− | |||
− | |||
− | * | + | ====Mechanical/Robotic==== |
− | ** | + | *Growth only happens when directed, (either via production queue or focus). |
+ | **otherwise levels remain static. | ||
− | |||
− | |||
+ | ====Cyborg==== | ||
+ | * No unique focus, but can take advantage of biological and robotic growth foci. Needs both to reach max population. | ||
+ | ** Should cyborg pick represent only the mechanical part so it can be paired with either "Organic", "Photosynthesizer", or "Lithovore"? | ||
− | * | + | ====Photosynthesizers==== |
− | ** | + | *Star type largely determines population. A focus can moderately improve pop |
+ | **High populations for "Photosynthesizers" could be in large part about begin around the right kind of star. [http://www.freeorion.org/forum/viewtopic.php?p=52321#p52321 Here i've proposed] 10 star types that come in at least 3 sizes. Photosynthetic species would get a big growth bonus for living under one of the 3 big star types, with decreasing growth bonuses (or increasing maluses) for the decreasing sizes. No matter what their EP, there's always a big one no more than one step away. There would be less to [i]do[/i] to get large populations of photosynthesizes, but they have fewer places were the ideal star and EP coincide. | ||
+ | ** This isn't just for plant species. Crystalline and energy beings might plausibly be Photosynthesizers. | ||
− | |||
− | |||
− | * | + | ====Lithovore==== |
− | ** | + | * Minerals rich bonus for population? |
+ | * Mining focus halts growth on any lithovore colony? | ||
+ | * for silicon-based / crystalline life | ||
− | |||
− | |||
− | * | + | ====Self-Sustaining==== |
− | ** | + | * No foci (or tech?) benefit their growth/ population. Population growth is only effected by reaching capacity. |
+ | ** Suitable for energy beings, and other imperturbable species concepts. | ||
+ | ** Expensive pick | ||
+ | ====Last of their Kind / Sterile==== | ||
+ | *Population does not grow under any circumstances. | ||
+ | **Useful for novelty minor species, like Stargate's Asguardians. | ||
− | ====Assumes Other Uncertain Mechanics: | + | |
+ | ===Other:=== | ||
+ | |||
+ | ====Indifferent==== | ||
+ | *All EPs are equal | ||
+ | |||
+ | ====Pacifistic==== | ||
+ | *Cannot build weapons | ||
+ | |||
+ | ====Cowardly==== | ||
+ | *Always surrenders without fighting | ||
+ | |||
+ | ====Obdurate==== | ||
+ | *Never surrenders to force. | ||
+ | |||
+ | ====Telepathic==== | ||
+ | *Provides some sort of spy bonus? | ||
+ | |||
+ | |||
+ | |||
+ | ===Assumes Other Uncertain Mechanics:=== | ||
Latest revision as of 16:06, 24 April 2012
Attribute Picks
- These are picks that give species different mechanics that are more than a bigger or smaller number.
Growth
- All picks in this category are mutually exclusive.
Biological/Organic
- Growth happens whenever target is not reached. Growth focus increases population target.
- Needs better name to distinguish them from Photosynthesizers.
Mechanical/Robotic
- Growth only happens when directed, (either via production queue or focus).
- otherwise levels remain static.
Cyborg
- No unique focus, but can take advantage of biological and robotic growth foci. Needs both to reach max population.
- Should cyborg pick represent only the mechanical part so it can be paired with either "Organic", "Photosynthesizer", or "Lithovore"?
Photosynthesizers
- Star type largely determines population. A focus can moderately improve pop
- High populations for "Photosynthesizers" could be in large part about begin around the right kind of star. Here i've proposed 10 star types that come in at least 3 sizes. Photosynthetic species would get a big growth bonus for living under one of the 3 big star types, with decreasing growth bonuses (or increasing maluses) for the decreasing sizes. No matter what their EP, there's always a big one no more than one step away. There would be less to [i]do[/i] to get large populations of photosynthesizes, but they have fewer places were the ideal star and EP coincide.
- This isn't just for plant species. Crystalline and energy beings might plausibly be Photosynthesizers.
Lithovore
- Minerals rich bonus for population?
- Mining focus halts growth on any lithovore colony?
- for silicon-based / crystalline life
Self-Sustaining
- No foci (or tech?) benefit their growth/ population. Population growth is only effected by reaching capacity.
- Suitable for energy beings, and other imperturbable species concepts.
- Expensive pick
Last of their Kind / Sterile
- Population does not grow under any circumstances.
- Useful for novelty minor species, like Stargate's Asguardians.
Other:
Indifferent
- All EPs are equal
Pacifistic
- Cannot build weapons
Cowardly
- Always surrenders without fighting
Obdurate
- Never surrenders to force.
Telepathic
- Provides some sort of spy bonus?
Assumes Other Uncertain Mechanics:
- Cybernetic:
- Vulnerable to hacking?
- Cute/Popular:
- Violence to this species causes unhappiness in all others.
- Logical:
- Totally resistant to PR manipulation
- Intangible:?
- Totally resistant to population loss via bombing