Difference between revisions of "User:Eleazar/Diplomacy"

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(Subordinate Relationships)
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** A vassal looses 1/3rd of it's score to it's master
 
** A vassal looses 1/3rd of it's score to it's master
 
* Protectorate: A protectorate leaves the foreign policy and the ''military'' to the stronger empire
 
* Protectorate: A protectorate leaves the foreign policy and the ''military'' to the stronger empire
** A protetorate looses 2/3rds it's score to it's master
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** A protectorate looses 2/3rds it's score to it's master
  
 
===Unconditional Surrender===
 
===Unconditional Surrender===

Revision as of 19:07, 24 January 2011

Empire Relationships

  • Strong Ally: like "Ally" but includes, Automatic sharing of vision, intelligence, and tech
  • Ally: Full access to each other's territory
  • Closed Borders: aggression only when territory is invaded
  • War: obvious

Conditional Surrender

Personally i don't like it when all the opposing empires are willing to fight to the death. Especially when your actions don't excessively offend their ethos, an enemy should offer a conditional surrender when it's clear it can't win.

The least drastic option is offering some sort of reparations (tech or resources) in exchange for the end of the war. In more drastic circumstances an empire may offer to enter a subordinate relationship with the winner:

Subordinate Relationships

And weak empire may enter into an unequal relationship with a stronger empire, because the stronger is about to destroy them, or because the weak needs protection from other enemies. The stronger empire may also demand tribute (resources, or tech) to pay for the expense of protection. The stronger empire may demand a one-way sharing of vision, intelligence, and/or tech as part of the tribute.

  • Vassal: A vassal runs it's own affairs, except it follows the foreign policy of the stronger empire
    • A vassal looses 1/3rd of it's score to it's master
  • Protectorate: A protectorate leaves the foreign policy and the military to the stronger empire
    • A protectorate looses 2/3rds it's score to it's master

Unconditional Surrender

Rather than become extinct, an empire may offer an unconditional surrender when it's at the brink of destruction, and if they don't hate the victor too much. In unconditional surrender all the assets (planets, citizens, ships, tech) of the looser become the property of the winner. However they are likely to be unhappy.

Relevant links