Difference between revisions of "User:Eleazar"
From FreeOrionWiki
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* [http://www.freeorion.org/forum/viewtopic.php?f=17&t=2411 Game Design Philosophy] | * [http://www.freeorion.org/forum/viewtopic.php?f=17&t=2411 Game Design Philosophy] | ||
* [http://www.freeorion.org/forum/viewtopic.php?p=34327#p34327 Alternate Backstory (with an eye toward Gameplay)] | * [http://www.freeorion.org/forum/viewtopic.php?p=34327#p34327 Alternate Backstory (with an eye toward Gameplay)] | ||
+ | * [http://www.freeorion.org/forum/viewtopic.php?f=5&t=2040 Diplomacy Preliminary] | ||
+ | ** [http://www.freeorion.org/forum/viewtopic.php?f=5&t=2075 Simulating Citizens] | ||
* [http://www.freeorion.org/forum/viewtopic.php?p=35069#p35069 Genera GUI Re-Stylization] | * [http://www.freeorion.org/forum/viewtopic.php?p=35069#p35069 Genera GUI Re-Stylization] | ||
** [http://www.freeorion.org/forum/viewtopic.php?p=35174#p35174 0.3 graphics summary / sidepanel revision] | ** [http://www.freeorion.org/forum/viewtopic.php?p=35174#p35174 0.3 graphics summary / sidepanel revision] | ||
** [http://www.freeorion.org/forum/viewtopic.php?p=34920#p349200.3 Production Screen] | ** [http://www.freeorion.org/forum/viewtopic.php?p=34920#p349200.3 Production Screen] | ||
* [http://www.freeorion.org/forum/viewtopic.php?p=34940#p34940galaxy map information modes/overlays] | * [http://www.freeorion.org/forum/viewtopic.php?p=34940#p34940galaxy map information modes/overlays] | ||
+ | ** [http://www.freeorion.org/forum/viewtopic.php?p=33637#p33637 Fleet Display on the Galaxy map] | ||
* [http://www.freeorion.org/forum/viewtopic.php?p=26772#p26772 Eleazar's personal evalutation of Species ideas] | * [http://www.freeorion.org/forum/viewtopic.php?p=26772#p26772 Eleazar's personal evalutation of Species ideas] | ||
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* [http://www.freeorion.org/forum/viewtopic.php?t=888 The Role of Outposts and Fleet Deployment] | * [http://www.freeorion.org/forum/viewtopic.php?t=888 The Role of Outposts and Fleet Deployment] | ||
* [http://www.freeorion.org/forum/viewtopic.php?p=26816#p26816 Gradual Exploration] | * [http://www.freeorion.org/forum/viewtopic.php?p=26816#p26816 Gradual Exploration] | ||
+ | * [http://www.freeorion.org/forum/viewtopic.php?f=6&t=2223 Supply Line vs. Supply Line] | ||
+ | * [http://www.freeorion.org/forum/viewtopic.php?f=10&t=2164 Habitability and Planet Quality (with pictures)] | ||
+ | * [http://www.freeorion.org/forum/viewtopic.php?p=31978#p31978 Planetary Appearance] | ||
Revision as of 17:54, 8 February 2009
Welcome. This is my FreeOrion "Homepage" which i use to keep track of my wiki-pages, and forum discussions which i don't want to be forgotten.
Contents
IN PROGRESS
in rough order of priority
- Game Design Philosophy
- Alternate Backstory (with an eye toward Gameplay)
- Diplomacy Preliminary
- Genera GUI Re-Stylization
- map information modes/overlays
- Eleazar's personal evalutation of Species ideas
Eleazar's Unofficial Design Documents
in-depth wiki explanations on how i think certain features should work. These are not necessarily my ideas, but my compilation of good but fragmented ideas found in various discussions.
- Aliens
- Diplomacy
Some Good Ideas (IMHO) worth remembering
Ideas
- Simulating Citizens
- Aquisition of Language and Language delays
- Asteroid Belts in multiple sizes
- Call 'Population Units': 'Cities'
- Entering and Exiting Starlanes, and a little technobable to 'explain' it
Graphics
Good ideas that need more work
- Redistribution and Blockades
- Supply Lines define Imperial Boundaries
- Terraforming
- Simplifying the distribution of planets per star type
- A time-machine as a Tech victory
- Shadow Government: Spy victory condition (I have no idea how this could be implemented)
- The Role of Outposts and Fleet Deployment
- Gradual Exploration
- Supply Line vs. Supply Line
- Habitability and Planet Quality (with pictures)
- Planetary Appearance
Ideas Accepted:
Implemented
Not Implemented
An Enhancement of Gaian planets: That Gaian planets should be a planetary special, not an EP