Difference between revisions of "Talk:V0.3 Quick Play Guide"

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* [http://chibasnoolo.com/nooloacbocca.html zelbocc4tr]
 
http://cnaologe.com/moncaelpasvi.html[zelbocc4tr] [[http://cnaologe.com/moncaelpasvi.html][zelbocc4tr]]
 
* http://zelbasrooro.com/letotroctr.html zelbocc4tr
 
* [[http://rolrolel.com/acsitercaal.html zelbocc4tr]]
 
* [[http://bassitacel.com/monrelrorol.html|zelbocc4tr]]
 
* [[http://erdomcal.com/cnac4tordom.html | zelbocc4tr]]
 
* [http://tacnaacg.com/larelcromons.html|zelbocc4tr]
 
* [zelbocc4tr|http://tracnobov.com/reltrocacdar.html]
 
* ((http://troczelr.com/chitro.html zelbocc4tr))
 
* [zelbocc4tr](http://acelrooutr.com/olotarosit.html "zelbocc4tr")
 
"zelbocc4tr":http://c4tdomlado.com/bocletool.html
 
 
 
==Is there AI?==
 
==Is there AI?==
 
I said "almost" because ships do retreat occasionally if you attack them.  That might not be implemented as AI, but it effectively works like it.  [[User:Geoff the Medio|Geoff the Medio]] 19:17, 10 Nov 2005 (EST)
 
I said "almost" because ships do retreat occasionally if you attack them.  That might not be implemented as AI, but it effectively works like it.  [[User:Geoff the Medio|Geoff the Medio]] 19:17, 10 Nov 2005 (EST)

Latest revision as of 20:14, 19 August 2009

Is there AI?

I said "almost" because ships do retreat occasionally if you attack them. That might not be implemented as AI, but it effectively works like it. Geoff the Medio 19:17, 10 Nov 2005 (EST)

It's a result of the combat specs (only unarmed vessels can retreat) There is no AI at all. -- Yoghurt 13:09, 15 Nov 2005 (EST)

Transports

Can you transport colonists from one planet/star system to another?

Not yet. Migration has been talked about, but not yet implemented. Geoff the Medio 15:10, 8 Feb 2006 (EST)

PDF Version of the guide

Hello,

i have done a PDF version of the guide including shortcuts presented on Wiki, perhaps it can interrest some people like me who don't play on Internet and want the guide on their local machine ?


Bye, Emmanuel.(French player)