Difference between revisions of "Talk:V0.3 Quick Play Guide"
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I said "almost" because ships do retreat occasionally if you attack them. That might not be implemented as AI, but it effectively works like it. [[User:Geoff the Medio|Geoff the Medio]] 19:17, 10 Nov 2005 (EST) | I said "almost" because ships do retreat occasionally if you attack them. That might not be implemented as AI, but it effectively works like it. [[User:Geoff the Medio|Geoff the Medio]] 19:17, 10 Nov 2005 (EST) | ||
+ | :It's a result of the combat specs (only unarmed vessels can retreat) There is no AI at all. -- [[User:Yoghurt|Yoghurt]] 13:09, 15 Nov 2005 (EST) |
Revision as of 18:09, 15 November 2005
Is there AI?
I said "almost" because ships do retreat occasionally if you attack them. That might not be implemented as AI, but it effectively works like it. Geoff the Medio 19:17, 10 Nov 2005 (EST)
- It's a result of the combat specs (only unarmed vessels can retreat) There is no AI at all. -- Yoghurt 13:09, 15 Nov 2005 (EST)