Difference between revisions of "Talk:Eng stringtable.txt"

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Environmental Adaption (best use of different planet environments, space)
 
Environmental Adaption (best use of different planet environments, space)
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:Some would celebrate the many different forms of life that arise to populate the niches provided by the great variety of planetary environments in the galaxy.  More expansionist civilizations, however, find little solace in such benefits for others.  Accordingly, since unable to use inhospitable planets as ideal living space, it is preferable to optimize their use for economic activity.
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::EA should apply to all environments, not just inhospitable ones... maybe some of that can be used for a terraforming tech, though...
  
 
Economic Prescience (predict economic trends exactly, perhaps by psionics?)
 
Economic Prescience (predict economic trends exactly, perhaps by psionics?)

Latest revision as of 08:37, 20 September 2005

Growth

Genetic Engineering (create, insert new genes and make transgenic organisms)

Industrial Farming (hydroponics, aeroponics, vehicles, crop rotation)

Planetary Ecology (population capacity, farming, undiscovered species)

Medical Pathology (immunology, epidemiology, pharmacology, surgery)

Orbital Farming (farms in space) Population Sociology (metroplex societies, migration?, growth control)

Environmental Encapsulation (building mini-ecologies in domed colonies)

Symbiotic Biology (whole > sum of parts, eg. trills, health benefits)

Genetic Medicine (therapy and modification of already living organisms)

Nanotech Medicine (medical treatment or "vaccination" with nanites)

Xenological Genetics (interplanetary transgenics & new gene creation)

Lifecycle Manipulation (faster growth, longer life & healthy adulthood)

Industrial Cloning (made to order colonists, soldiers, workers, scientists)

Nanotech Cybernetics (augmentation & enhancement, "We are Borg")

Xeno-Hybridization (restructuring physiology & genetics, drastic changes)

Pure-Energy Metabolism (eliminate food, absorb radiaton or generate energy)

Economics

Market Economics (capitalism, deregulation, Darwinian economics)

Planned Economics (resource allocation, controlling own economy)

Externalities (dealing with religious, moral, ecological concerns)

Econometric Spectroscopy (analysis of cycles of different duration)

Galactic Monetary Policy (banking, currency exchange)

Economic Fluidity (intra-empire movement of work, goods, production)

Planetary Colonialism (extraction of resources from afar for use at home)

Environmental Adaption (best use of different planet environments, space)

Some would celebrate the many different forms of life that arise to populate the niches provided by the great variety of planetary environments in the galaxy. More expansionist civilizations, however, find little solace in such benefits for others. Accordingly, since unable to use inhospitable planets as ideal living space, it is preferable to optimize their use for economic activity.
EA should apply to all environments, not just inhospitable ones... maybe some of that can be used for a terraforming tech, though...

Economic Prescience (predict economic trends exactly, perhaps by psionics?)

Interstellar Trade (space-trade guilds, rare resource extraction & trade)

Economic Hegemony (offensive, defensive, controlling other economies)

Stablized Hypergrowth (new paradigms for limitless growth through stars)

Construction

Orbital Construction (inc. microgravity architecture)

Architectural Psychology (novel designs improve productivity)

Organic Structures (plant-like grown buildings)

Infrastructure Ecology (infrastructure and environment system and limits)

Monofilment Architecture (for internal & external support structures)

Self-Gravitating Construction (less than death star scale)

Bioadaptive Structures (fleshy self-adjusting buildings)

Structural-Integrity Fields (architecture free from need for supports)

Metroplex Infrastructure (ecology gone, planet completely covered)

Asympototic Materials (Scrith or other Unobtainiums)

Controlled-Gravity Architecure (gravity inside building adjusted at will)

Force-Energy Structures (pure energy "buildings", no matter needed)

Transcendent Architecture (profound new mind-expanding designs)

Galactic Infrastructure (integration of planet/space/interstellar infra.)

N-Dimensional Structures (entrance leads to pocket dimension...)

Artificial Heavenly Bodies (Halo, Ringworld, Dysonsphere, planet-scale)

Learning

Galactic Exploration (Heroics, Starlane Travel)

Structure of the Brain (Source of Intelligence & Artistry)

Artificial Minds (More general than just "AI", Would have had a separate "Essence of Sentience" theory, but can't think of any applications other than artificial minds anyway...)

Translinguistic Thought (Lots of juicy Learning / Research, applications, Translation?)

Psionics (short range Telepathy, Empathy, Psychokinesis, Energy Augmented, Planet-Galactic ranges, Psionic Machines, Precognition, Psychoenergetics (eg. Force Lightning), Clairvoyance)

Gravitonics (Controlled gravity... lots of applications)

Theory of Everything (??)

Force-Field Harmonics (Energy fields for military and civilian use)

Temporal Mechanics (??)

Matter-Energy Conversion (replicators, transporters)

N-Dimentional Subspace (phase shifting, n-space compression)

Singularity of Transcendence (endgame?)

Production (just names)

Microgravity Manufacturing

Interstellar Co-Production

Planetary Geology

Fusion Generation

Robotic Production

Asteroid Mining

Nanotech Production

Deep-Core Extraction

Singularity Generation

Force-Field Assembly

Self-Gravitating Production

Psychokinetic Assembly

Molecular Recombination

N-Dimensional Assembly

Matter-Energy Replication

Zero-Point Generation