Species
From FreeOrionWiki
Revision as of 01:42, 14 March 2020 by Nanimosinaihito (Talk | contribs)
- "Empahsis" is for a single word listing of the species most prominent strength. If we had Psylons, you would put down "Research".
- If you notice a species in the Story forum or in the game, that isn't on this list, please, add it.
species in the game
Name | Summary | Prodution | Research | DefenceTroop | Good Planet | Native or play |
---|---|---|---|---|---|---|
Abaddonnian | A race of cave dwelling generally decent folk living in permanent slavery to an overprotective computer they created. | ? | Inferno | playable | ||
Acirema | A race with nearly limitless power, that cannot survive in this universe. | ? | Radiated | Native | ||
Ancient_Guardians | Guardian Robots constructed by a Precursor civilization aeons ago | ? | ALL | EVENT | ||
Banforo | Cute, sedulous star gazers. | ? | Barren | BY TECH | ||
Beigeoo | Insane, intensely private, planet-engulfing nanite swarm. | ? | Radiated | Native | ||
Chato | Sessile crystalline entities which ride the animal Gormoshk. | Research, poor ground combat, poor industry | Toxic | playable | ||
Cray | Cheerful enthusiastic robots. Physically powerful, extremely intelligent but few in number | ? | Barren | playable | ||
Cynos | Walking plants sustained by a giant non-sentient mother plant | ? | Swamp | Native | ||
Derthrean | Pacifistic, bioengineering, pain-ridden, floating plant/virus synthesis | Farming | Toxic | Native | ||
Eaxaw | Evil Amazonian Xenophobic Aggressive Worms | Conquest, xenocide | Desert | playable | ||
Egassem | Super massive, nuclear-powered, lava-dwelling, ageless, crystalline amoebas | Wealth, industry, poor ship combat | Inferno | playable | ||
Etty | Cyborg plants, peaceful traders yet introverted. | ? | Desert | playable | ||
Exobot | Semi-autonomous robots, designed for industry on barren, radiated, and Inferno planets. | ? | BY Tech | |||
Experimentor | Precursor mad scientists | ? | ||||
Fifty-Seven | Math-obsessed sky-serpents, singing planet-wide fractal songs. | Research | Swamp | Native | ||
Fulver | Precognitive unsatisfied ants. | ? | Tundra | playable | ||
Furthest | Paranoid three-headed, tripedal herbivores. | ? | Tundra | Native | ||
George | A single, childish Telelpathic entity that consists of tons of centipedeoids | ? | Tundra | playable | ||
Gisgusgthrim | Shelled herbivores that live off a singular planets-sized colonial gel. | ? | Toxic | Native | ||
Gyisache | Cowardly, freakish sheep-like herbivores | Decentralized, mobile, avoid conflict | Swamp | playable | ||
Happy | Abandoned, lonely underwater robots, programmed to sing "happy birthday" to themselves at regular intervals. | ? | Ocean | Native | ||
Hhhoh | Huge, slow, multi-trunked mammoths | ? | Tundra | Native | ||
Hiddengardener | A sapient fungal network that tends its plant food from beneath | ? | Terran | Native | ||
Human | Relentless, tribal pursuit predators. | ? | Terran | playable | ||
Kilandow | Radiation-absorbing, prickly, unhurried experimenters. | ? | Radiated | |||
Kobuntura | Sentient magnetic dust formations with a fascination for building and construction. | ? | Barren | Native | ||
Laenfa | Sneaky, telepathic, sentient vines | ? | Ocean | playable | ||
Lembalalam | Egocentric, degenerated ancient reptiles that no longer reproduce. | ? | Desert | Native | ||
Misiorla | Chaotic, liberal, born pilots. | ? | Toxic | |||
Muursh | Militantly peaceful herbivores. | ? | Desert | Native | ||
Nymnmn | Planet-wide sapient magnetic waveforms. | ? | Desert | Native | ||
Ourbools | Giant blind swimmers who "see" gravitation. | ? | ocean | Native | ||
Phinnert | Indigene flying Monkeys | ? | Swamp | Native | ||
Raaagh | Highly territorial felinoids. | ? | Terran | Native | ||
Replicon | Barely-sentient self replicating robots. | ? | Radiated | playable | ||
Scylior | Three-tentacled, aquatic Nautiloid, blindly following an immobile brain-growth's religion of knowledge gathering | Expansionist, research, poor trade | Ocean | playable | ||
Setinon | individualistic sentient microscopic cells | ? | Swamp | Native | ||
Silexian | Gleaming gardener robots, left on their own | ? | Terran | Native | ||
Sly | Friendly overlooked gasbags. | ? | Gasgiant | playable | ||
Sslith | Flat, aquatic, plyable creatures | ? | Ocean | Native | ||
Supertester | Super Testers are grossly unbalanced and unfair. They are nearly Omniscient. And they thrive on all planets. STEALTH -busting power only works when they are in a Capital) | ? | All | Supertester | ||
Taeghirus | Weak, flightless birds, united in total mutual cooperation. | ? | Swamp | Native | ||
Trenchers | Enigmatic wheeled robots devoted to carving up their planet into the most elaborate curves and spirals. | ? | Barren | Native | ||
Trith | Telepaths driven batty by the background noise of other being's thoughs. | ? | Radiated | playable | ||
Ugmorrs | Lava-dwelling yeast piles, which form temporary golems. | ? | Inferno | Native | ||
Volp | Highly bureaucratic, overcrowded burrowers. | ? | Barren | Native |
pecies being envisioned
- This page indexes the species ideas which have been developed for FreeOrion. Not all species on the list will be ultimately added to the game.
- If you come up with a new species, post it on the forum and add it here
- Please see the instructions and guidelines here for creating new species ideas for FreeOrion.
Name | Summary | Emphasis | Good Planet | Picture Link | |
---|---|---|---|---|---|
Arachnix | Evil mutated spiders that want to eat everything and find their creator | ? | 2 | ||
Gaseous Sentience | A partial symbiosis of sentient gas-phase entity, and unintelligent sack-like "gasbags" | ? | 4 | ||
Simulacrons | Beings that are born biologically, but on maturity are translated to their true digital civilization. | ? | 3 | ||
Trayeggadora | 6-limbed Sloths with a 10 year aggression/pacifistic cycle | ? | 3 | ||
T'aeghirus | Weak, flightless birds, united in total mutual cooperation | ? | 3 | ||
"Ents" | Sentient trees, with an decentralized neural network throughout their woody trunk and branches | ? | 3 | ||
Enishe | Star-dwelling energy beings. Alter the output of the stars they imhabit. Probably space monsters | ? | 3 | ||
The People | A species with the morality of Gandhi and the bodies of giant fuzzy worms | ? | 3 | ||
Norwana | Half octypus, half starfish, out for revenge. | ? | 2.5 | ||
Manderans | Shape-shifting mimics masquerading as their previous victims | ? | 2 | ||
Loran | Walking turnips with an entrenched snob upper class. | ? | 2 | ||
Kantians | Consiousnesses which inhabit flesh or machines at will. (over-complex gameplay effects ?) | ? | 2 | ||
Tjari | Ruthless cyborg traders and manufacturers of shoddy goods. | ? | 2 | ||
Dnalreven | Vague and confused beings which imitate the traits of anyone they meet. | ? | 2 | ||
The Stonecarvers | A race of land dwelling nautilus who take paranoia to the level of clinical insanity. | ? | Terran | 3.5 | |
Multaarans | Shape shifting artistic spy masters, who believe in knowledge. | Espionage | ? | ||
AEIOU | Telekinetic macro-scaled amoeba searching for their god. | ? | ? |