Difference between revisions of "Species"
From FreeOrionWiki
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|<span style="color:#0000FF">playable</span> | |<span style="color:#0000FF">playable</span> | ||
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− | |Acirema | + | |[https://www.freeorion.org/forum/viewtopic.php?f=7&t=5984 Acirema] |
|A race with nearly limitless power, that cannot survive in this universe. | |A race with nearly limitless power, that cannot survive in this universe. | ||
| align="center"|? | | align="center"|? |
Revision as of 10:31, 13 March 2020
- "Empahsis" is for a single word listing of the species most prominent strength. If we had Psylons, you would put down "Research".
- "Eleazar's Rating" is a simplified form of his personal evaluation found in this thread. It is neither official, nor final, but is offered for what it's worth as a tool to help sort through species descriptions. It goes from "5" = "Highly Developed" to "1" = "Weakly Developed".
- If other users are inclined to create evaluation threads of their own, they may add a column for their own ratings, if desired.
- If you notice a species in the Story forum or in the game, that isn't on this list, please, add it.
species in the game
Name | Summary | Emphasis | Good Planet | Native or play |
---|---|---|---|---|
Abaddonnian | A race of cave dwelling generally decent folk living in permanent slavery to an overprotective computer they created. | ? | Inferno | playable |
Acirema | A race with nearly limitless power, that cannot survive in this universe. | ? | Radiated | Native |
Ancient_Guardians | Guardian Robots constructed by a Precursor civilization aeons ago | ? | ALL | EVENT |
Banforo | Cute, sedulous star gazers. | ? | Barren | BY TECH |
Beigeoo | Insane, intensely private, planet-engulfing nanite swarm. | ? | Radiated | Native |
Chato | Sessile crystalline entities which ride the animal Gormoshk. | Research, poor ground combat, poor industry | Toxic | playable |
Cray | Cheerful enthusiastic robots. Physically powerful, extremely intelligent but few in number | ? | Barren | playable |
Cynos | Walking plants sustained by a giant non-sentient mother plant | ? | Swamp | Native |
Derthrean | Pacifistic, bioengineering, pain-ridden, floating plant/virus synthesis | Farming | Toxic | Native |
Eaxaw | Evil Amazonian Xenophobic Aggressive Worms | Conquest, xenocide | Desert | playable |
Egassem | Super massive, nuclear-powered, lava-dwelling, ageless, crystalline amoebas | Wealth, industry, poor ship combat | Inferno | playable |
Etty | Cyborg plants, peaceful traders yet introverted. | ? | Desert | playable |
Exobot | Semi-autonomous robots, designed for industry on barren, radiated, and Inferno planets. | ? | BY Tech | |
Experimentor | Precursor mad scientists | ? | ||
Fifty-Seven | Math-obsessed sky-serpents, singing planet-wide fractal songs. | Research | Swamp | Native |
Fulver | Precognitive unsatisfied ants. | ? | Tundra | playable |
Furthest | Paranoid three-headed, tripedal herbivores. | ? | Tundra | Native |
George | A single, childish Telelpathic entity that consists of tons of centipedeoids | ? | Tundra | playable |
Gisgusgthrim | Shelled herbivores that live off a singular planets-sized colonial gel. | ? | Toxic | Native |
Gyisache | Cowardly, freakish sheep-like herbivores | Decentralized, mobile, avoid conflict | Swamp | playable |
Happy | Abandoned, lonely underwater robots, programmed to sing "happy birthday" to themselves at regular intervals. | ? | Ocean | Native |
Hhhoh | Huge, slow, multi-trunked mammoths | ? | Tundra | Native |
Hiddengardener | A sapient fungal network that tends its plant food from beneath | ? | Terran | Native |
Human | Relentless, tribal pursuit predators. | ? | Terran | playable |
Kilandow | Radiation-absorbing, prickly, unhurried experimenters. | ? | Radiated | |
Kobuntura | Sentient magnetic dust formations with a fascination for building and construction. | ? | Barren | Native |
Laenfa | Sneaky, telepathic, sentient vines | ? | Ocean | playable |
Lembalalam | Egocentric, degenerated ancient reptiles that no longer reproduce. | ? | Desert | Native |
Misiorla | Chaotic, liberal, born pilots. | ? | Toxic | |
Muursh | Militantly peaceful herbivores. | ? | Desert | Native |
Nymnmn | Planet-wide sapient magnetic waveforms. | ? | Desert | Native |
Ourbools | Giant blind swimmers who "see" gravitation. | ? | ocean | Native |
Phinnert | Indigene flying Monkeys | ? | Swamp | Native |
Raaagh | Highly territorial felinoids. | ? | Terran | Native |
Replicon | Barely-sentient self replicating robots. | ? | Radiated | playable |
Scylior | Three-tentacled, aquatic Nautiloid, blindly following an immobile brain-growth's religion of knowledge gathering | Expansionist, research, poor trade | Ocean | playable |
Setinon | individualistic sentient microscopic cells | ? | Swamp | Native |
Silexian | Gleaming gardener robots, left on their own | ? | Terran | Native |
Sly | Friendly overlooked gasbags. | ? | Gasgiant | playable |
Sslith | Flat, aquatic, plyable creatures | ? | Ocean | Native |
Supertester | Super Testers are grossly unbalanced and unfair. They are nearly Omniscient. And they thrive on all planets. STEALTH -busting power only works when they are in a Capital) | ? | All | Supertester |
Taeghirus | Weak, flightless birds, united in total mutual cooperation. | ? | Swamp | Native |
Trenchers | Enigmatic wheeled robots devoted to carving up their planet into the most elaborate curves and spirals. | ? | Barren | Native |
Trith | Telepaths driven batty by the background noise of other being's thoughs. | ? | Radiated | playable |
Ugmorrs | Lava-dwelling yeast piles, which form temporary golems. | ? | Inferno | Native |
Volp | Highly bureaucratic, overcrowded burrowers. | ? | Barren | Native |
pecies being envisioned
- This page indexes the species ideas which have been developed for FreeOrion. Not all species on the list will be ultimately added to the game.
- If you come up with a new species, post it on the forum and add it here
- Please see the instructions and guidelines here for creating new species ideas for FreeOrion.
Name | Summary | Emphasis | Good Planet | Picture Link | |
---|---|---|---|---|---|
Arachnix | Evil mutated spiders that want to eat everything and find their creator | ? | 2 | ||
Gaseous Sentience | A partial symbiosis of sentient gas-phase entity, and unintelligent sack-like "gasbags" | ? | 4 | ||
Simulacrons | Beings that are born biologically, but on maturity are translated to their true digital civilization. | ? | 3 | ||
Trayeggadora | 6-limbed Sloths with a 10 year aggression/pacifistic cycle | ? | 3 | ||
T'aeghirus | Weak, flightless birds, united in total mutual cooperation | ? | 3 | ||
"Ents" | Sentient trees, with an decentralized neural network throughout their woody trunk and branches | ? | 3 | ||
Enishe | Star-dwelling energy beings. Alter the output of the stars they imhabit. Probably space monsters | ? | 3 | ||
The People | A species with the morality of Gandhi and the bodies of giant fuzzy worms | ? | 3 | ||
Norwana | Half octypus, half starfish, out for revenge. | ? | 2.5 | ||
Manderans | Shape-shifting mimics masquerading as their previous victims | ? | 2 | ||
Loran | Walking turnips with an entrenched snob upper class. | ? | 2 | ||
Kantians | Consiousnesses which inhabit flesh or machines at will. (over-complex gameplay effects ?) | ? | 2 | ||
Tjari | Ruthless cyborg traders and manufacturers of shoddy goods. | ? | 2 | ||
Dnalreven | Vague and confused beings which imitate the traits of anyone they meet. | ? | 2 | ||
The Stonecarvers | A race of land dwelling nautilus who take paranoia to the level of clinical insanity. | ? | Terran | 3.5 | |
Multaarans | Shape shifting artistic spy masters, who believe in knowledge. | Espionage | ? | ||
AEIOU | Telekinetic macro-scaled amoeba searching for their god. | ? | ? |