Difference between revisions of "Playtesting"

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(Add mention of config.xml since it is useful when testing.)
 
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* Strategies that are too effective, i.e. exploits
 
* Strategies that are too effective, i.e. exploits
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===Config.xml===
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The config file is described in [[Config.xml]].
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Every new version of the game tested will overwrite the "config.xml" file.  Creating a "persistent_config.xml" helps provide a more stable test environment.

Latest revision as of 19:45, 2 August 2017

For all play-testing use the most recent version possible, and be sure to clearly state which version and revision you are using.

Glitches

  • Descriptions that don't match the effect or give incomplete or inaccurate information.
    • If you are good with English feel free to include a corrected text.
  • Broken strings or missing graphics.

Balancing

Balancing should primarily focus on the opening of the game, about the first hundred turns.

  • Generally stuff that seems too hard or too easy.
  • Techs, ships, or buildings that are disproportionately too expensive or too cheap compared to their power and the difficulty accessing them.
  • Monsters that are too powerful or too weak.
  • Strategies that are too effective, i.e. exploits

Config.xml

The config file is described in Config.xml.

Every new version of the game tested will overwrite the "config.xml" file. Creating a "persistent_config.xml" helps provide a more stable test environment.