Difference between revisions of "Compile In Windows"

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(We use msvc2015, not msvc2013)
 
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==Software requirements==
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==Prerequisites==
  
 
===Compiler===
 
===Compiler===
To compile [[FreeOrion]] you can use the MSVC 2010 IDE.
 
  
Visual Studio 2010 Express Edition may be [http://www.microsoft.com/express/Downloads/#2010-Visual-CPP downloaded for free] from Microsoft.
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FreeOrion can be compiled on Windows with Visual Studio 2015 Update 3. Premade Visual Studio project files are available in the source code repository, and the SDK provides precompiled dependencies for the compiler.  Project files may also be generated using CMake.
  
If you are a student, you may also be elligable for [http://www.dreamspark.com Microsoft Dreamspark], which will give you the Professional version of MSVC 2010 or several other Microsoft programs.
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====Getting Visual Studio====
  
===Software Dependencies===
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Visual Studio Community and Express can be [https://www.visualstudio.com/downloads/download-visual-studio-vs#DownloadFamilies_2 downloaded from Microsoft here].  If you're not sure which edition to pick, take the latest one for Windows Desktop.  You will need a Microsoft account to proceed, if you don't have one, you will have to register one.
The majority of FreeOrion dependencies can be found precompiled and packaged in the FreeOrion Windows SDK, from the [http://sourceforge.net/project/showfiles.php?group_id=75752&package_id=236893 SourceForge downloads page].
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The SDK includes compiled libraries, headers and DLLs for: zlib, OGRE, bullet, Boost, FreeType, GLEW, libpng, libjpeg, OpenAL, libvorbis, and libogg.
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===Version Control System===
  
Other dependencies include:
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The FreeOrion project uses [[wikipedia:Git_(software)|Git]] for version control. To be able to use the SDK, you need to install the git command line client (the most recent release for Windows can be downloaded [http://git-scm.com/download/win here]). '''Important:''' When installing the git command line client, be sure to select the option that will include the git executable in your command path, otherwise the batch script which sets up the SDK will fail.
 
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* '''GiGi''' - Including '''GiGiOgre''' and '''GiGiOgrePlugin_OIS'''.  These are available from a Subversion repository, and should be automatically checked out with FreeOrion code when using the FreeOrion SDK.  The MSVC project files contain projects for the GiGi libraries that are needed by FreeOrion, and the DLLs .lib files will be placed in the FreeOrion folder when built.  All GiGi dependencies are in the FreeOrion SDK and should be automatically found and used when GiGi is built.
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==Compilation Instructions==
 
==Compilation Instructions==
# First, get the [http://sourceforge.net/project/showfiles.php?group_id=75752&package_id=236893 FreeOrion SDK] from SourceForge.
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# Check out the source code from [[Compile#Subversion|SVN]] which should automatically also update GiGi.
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===Step by Step===
# Open msvc2010\FreeOrion\FreeOrion.sln
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# Use Build->Build Solution to build the three projects' release targets
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# First, get the FreeOrion SDK for Windows from [https://github.com/freeorion/freeorion-sdk/releases GitHub] (for FreeOrion later than v0.4.6) or [http://sourceforge.net/projects/freeorion/files/FreeOrion%20SDK SourceForge] (for FreeOrion v0.4.6 and earlier). (~50 or 35 MB)
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# Unpack the SDK to a directory of your choice.
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# Run the ''bootstrap.bat'' file located in the root folder of the unpacked SDK. This will (among other things) download and check out the source code from GitHub ([https://github.com/freeorion/freeorion freeorion/freeorion] repository, checked out branch will be "master").
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# Depending on which version of Visual Studio you're using, open FreeOrion\msvc2015\FreeOrion.sln
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# Use Build->Build Solution to build all projects' release targets.
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Compilation may take some time: ~1 hour on Core i3 370M with 6GB RAM, ~20 min on Core i7 4710HQ with 8 GB RAM.
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===Software Dependencies===
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The SDK includes compiled libraries, headers and DLLs for: zlib, Python 2, Boost, FreeType, GLEW, libpng, OpenAL, libvorbis, and libogg, SDL2.
  
 
==Runtime Errors==
 
==Runtime Errors==
Please report runtime errors in the [http://freeorion.org/forum/viewforum.php?f=25 forums].
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Please report runtime errors in the [http://www.freeorion.org/forum/viewtopic.php?f=9&t=1787 forums].

Latest revision as of 13:06, 25 March 2018

Prerequisites

Compiler

FreeOrion can be compiled on Windows with Visual Studio 2015 Update 3. Premade Visual Studio project files are available in the source code repository, and the SDK provides precompiled dependencies for the compiler. Project files may also be generated using CMake.

Getting Visual Studio

Visual Studio Community and Express can be downloaded from Microsoft here. If you're not sure which edition to pick, take the latest one for Windows Desktop. You will need a Microsoft account to proceed, if you don't have one, you will have to register one.

Version Control System

The FreeOrion project uses Git for version control. To be able to use the SDK, you need to install the git command line client (the most recent release for Windows can be downloaded here). Important: When installing the git command line client, be sure to select the option that will include the git executable in your command path, otherwise the batch script which sets up the SDK will fail.

Compilation Instructions

Step by Step

  1. First, get the FreeOrion SDK for Windows from GitHub (for FreeOrion later than v0.4.6) or SourceForge (for FreeOrion v0.4.6 and earlier). (~50 or 35 MB)
  2. Unpack the SDK to a directory of your choice.
  3. Run the bootstrap.bat file located in the root folder of the unpacked SDK. This will (among other things) download and check out the source code from GitHub (freeorion/freeorion repository, checked out branch will be "master").
  4. Depending on which version of Visual Studio you're using, open FreeOrion\msvc2015\FreeOrion.sln
  5. Use Build->Build Solution to build all projects' release targets.

Compilation may take some time: ~1 hour on Core i3 370M with 6GB RAM, ~20 min on Core i7 4710HQ with 8 GB RAM.

Software Dependencies

The SDK includes compiled libraries, headers and DLLs for: zlib, Python 2, Boost, FreeType, GLEW, libpng, OpenAL, libvorbis, and libogg, SDL2.

Runtime Errors

Please report runtime errors in the forums.