Multiplayer slow game server

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o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#496 Post by o01eg » Tue Oct 22, 2019 5:04 pm

The server was updated to the latest weekly test build 2019-10-21.4f372cb.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#497 Post by o01eg » Sun Oct 27, 2019 9:12 am

o01eg wrote:
Sun Sep 29, 2019 7:50 pm
Added initial delegate support. The player can setup someone as delegate and the delegate will get OTP as well to use the player's login.
Better delegation support is on the way: https://github.com/freeorion/freeorion/pull/2617

After this will be merged and published, the delegate will login as himself and choose delegated empire in the in-game lobby.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#498 Post by o01eg » Tue Oct 29, 2019 8:40 pm

The server was updated to 2019-10-27.f676837 latest test build. Update clients as well.

Other than upstream changes it includes fix for server freezes happened not so long and a new delegation support, where delegate uses his own credentials to enter the game.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#499 Post by o01eg » Tue Nov 05, 2019 9:12 pm

Updated server to 2019-11-03.0d4f025 weekly test build.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#500 Post by o01eg » Wed Nov 06, 2019 5:28 pm

The server'd changed IP and is accessible again.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#501 Post by o01eg » Fri Nov 08, 2019 7:30 pm

I've opened dedicated thread for sixth game: https://freeorion.org/forum/viewtopic.php?f=2&t=11420
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#502 Post by o01eg » Tue Nov 12, 2019 7:57 pm

Server updated to 2019-11-12.9f541b0 weekly test build.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

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Oberlus
Cosmic Dragon
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Joined: Mon Apr 10, 2017 4:25 pm

Re: Multiplayer slow game server

#503 Post by Oberlus » Tue Nov 19, 2019 8:01 am

For seventh game:

Most/some of us didn't like the abundance of monsters guarding specials. Setting monsters to low does not alter that. We could play next game with monsters, natives and specials set to low. Anyway, specials medium is already crazy regarding growth specials: they are everywhere.
Also I'd like to try a different galaxy shape. Ring seems a good choice for equalised multiplayer.

o01eg
Programmer
Posts: 544
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#504 Post by o01eg » Tue Nov 19, 2019 8:35 pm

Server was updated to 2019-11-17.58f0b8e weekly test build.
Gentoo Linux x64, gcc-9.2, boost-1.71.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-11-17.58f0b8e.
Donates are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

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JonCST
Space Kraken
Posts: 126
Joined: Sat Dec 15, 2018 4:28 am

Empires Window: scroll or compact?

#505 Post by JonCST » Wed Nov 20, 2019 8:38 pm

Would it be possible to add a scroll bar to the Empires window, and/or make it more compact somehow?

Maybe replace the at war/at peace/allied squares in three columns with the corresponding symbol in the empire color? That way there'd be a single column for diplomacy status.

Fore example, if the red empire was at war with the blue empire, at peace with the green, and allied with the orange, the display would look like:

name: WPA

where WPA would be replaced with the crossed sword, peace sign, and shield icons, but in the corresponding empire colors.

Other ideas are perfectly welcome, and of course it currently hardly matters for single-player. But, not having to have the window open all the way across the bottom of the screen would be nice.

Jon

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