Good luck! I was trying to think of something useful/constructive to say, but all i can think of is "stay away from flying debris", which doesn't really seem too useful insofar as advice goes, so i'll just stick with "Good luck!".
Multiplayer slow game server
Moderator: Oberlus
Re: Multiplayer slow game server
Re: Multiplayer slow game server
Status: safe, sound, powerless...
Storm center well past. Winds gusting to Tropical Storm. No significant damage to property. Animals and people fine (3 humans, 6 cats, 7 horses).
Power off 12 hours ago. No power = no cable, so cellphone only.
Guessing 12-24 hrs for power restoration. No game play til then..
Thanks for concern and good wishes.
Storm center well past. Winds gusting to Tropical Storm. No significant damage to property. Animals and people fine (3 humans, 6 cats, 7 horses).
Power off 12 hours ago. No power = no cable, so cellphone only.
Guessing 12-24 hrs for power restoration. No game play til then..
Thanks for concern and good wishes.
Re: Multiplayer slow game server
I'm glad JonCST is safe and sound and that his power should be around the corner.
Now I'm worried about Magnate, are you OK? you haven't connected for three days now.
Now I'm worried about Magnate, are you OK? you haven't connected for three days now.
Re: Multiplayer slow game server
I've reset timeout counter to wait for him more time.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Multiplayer slow game server
Even if he missed notification from the server, he can at least read forum but he wasn't at forum three days as well.
Yes, I'm going to add "last player" notification next game.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Multiplayer slow game server
I would also like to sign up. o01eg, are we supposed to message you? What info do you need, an email address? (From browsing the thread it sounds like you all are using email now rather than xmpp? (Not that i have an xmpp client installed or have ever used xmpp, but i don't mind learning if that's preferred).)
Re: Multiplayer slow game server
Yes of course.
Yes, there are still only "PM" interface.alleryn wrote: ↑Mon Sep 09, 2019 3:43 pmI would also like to sign up. o01eg, are we supposed to message you? What info do you need, an email address? (From browsing the thread it sounds like you all are using email now rather than xmpp? (Not that i have an xmpp client installed or have ever used xmpp, but i don't mind learning if that's preferred).)
I use both for test purposes. For the game I need login-player name if it differs from the forum's one, and e-mail or xmpp address.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Multiplayer slow game server
I'm looking forward for the next game with alleryn and swaq on board.
Regarding current game, it's been more than 5 days without a turn due to Magnate's absence without notice. I'm sad. I'm spoiled.
I sent a PM here in the forum two days ago, unresponded.
Regarding current game, it's been more than 5 days without a turn due to Magnate's absence without notice. I'm sad. I'm spoiled.
I sent a PM here in the forum two days ago, unresponded.
Re: Multiplayer slow game server
In the Diplomacy world, when a player went AWOL, we would usually try to find a replacement player.
Sometimes this didn't go well (in the opinion of the players upset by radical changes in policies and alliances). But in any case it allowed completion of the game.
Should we consider allowing replacements in FO multiplayer games?
In Diplomacy the alternative was "civil disorder": all units held in place, no new units were built, and the other players continued without the missing one. This allowed for the missing player to return, though of course at a disadvantage if the missed many deadlines.
Jon
Re: Multiplayer slow game server
Yes, I'm going to implement "delegation" support like in FreeCiv Longturn, but it still requires missing player to point his delegate. Actually I didn't even made a moderation access to do something.JonCST wrote: ↑Tue Sep 10, 2019 4:40 pmIn the Diplomacy world, when a player went AWOL, we would usually try to find a replacement player.
Sometimes this didn't go well (in the opinion of the players upset by radical changes in policies and alliances). But in any case it allowed completion of the game.
Should we consider allowing replacements in FO multiplayer games?
In Diplomacy the alternative was "civil disorder": all units held in place, no new units were built, and the other players continued without the missing one. This allowed for the missing player to return, though of course at a disadvantage if the missed many deadlines.
Jon
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Multiplayer slow game server
I'm really sorry folks - I did my last turn (all the orders and moves were still showing on my client when I reconnected) - but obviously somehow I disconnected without the turn uploading properly. I've been waiting for the new turn email and assuming that someone else was delayed. I've been really busy at work so haven't checked the forum. So sorry - when I got the private message I assumed it was diplomacy and thought I'd read it when the new turn came. It's only O01eg emailing me direct today that made me log in and check and find my turn hadn't uploaded.
Really sorry folks.
Really sorry folks.
- Geoff the Medio
- Programming, Design, Admin
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