I have had quite a bit of trouble getting this working this week. In order to make it work, I had to do the following:
1. install boost-1.44.0
2. hack FindBoost.cmake to look in the directory where 1.44 was installed
3. recompile ogre and GG (no problems with GG regarding adam, eve, or adobe, all was well)
4. edit UI/TechTreeWnd.cpp to remove or comment out all the code in the function TechTreeWnd::LayoutPanel::Layout
YAY! I can get back to working on the AI.
Please let me know when a fix to TechTree that I can compile is committed.
PC Linux/OS rev 3952 runs!!!
Moderator: Oberlus
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: PC Linux/OS rev 3952 runs!!!
It's not committed, but Lathanda's work on the tech tree can probably be dropped over your current code and should compile, with only the requirement to add TechTreeLayout.cpp to CMakeLists.txt for the client build.RgnadKzin wrote:Please let me know when a fix to TechTree that I can compile is committed.