Multiple copies of flux lance
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Multiple copies of flux lance
In MP23 I've noticed that you seemingly can build ships with multiple flux lances. I haven't "exploited" that, even though I was tempted to have a shot at some ships, for the WTF (what's that factor). I did confirm it just now in single player though, for that version we used for MP23
I somehow like it that way but dunno presumably it is imbalanced that way, I have not looked at costs etc and there must have been a reason why it used to be blocked from having multiple copies (and the description still says so).
Something like base hull, small robotic hull maybe could use that, and probably best use would be camo asteroid which would make it comparable in armor to small asteroid but with slightly more oomph. Especially with charge which works for flux lance even for "slow" ships, but that is another story. People are probably used to it by now that charge boosts lances even on slow ships
I haven't checked on latest build maybe that's fixed already, but even so, wanted to get some insights if actually allowing multiple copies would be OK or imba
EDIT: I mean, it's like getting a mini version of arc disruptor but it works only from turn 2 under charge (or fighters right away) and never upgrades, but is cheaper, though probably the cost is too favorable for chaff-ish ships so it may be imbalanced; so maybe if people like using multiple flux lances then it should have some cascading cost with each part added to offset costs required to beat some made up physics
I somehow like it that way but dunno presumably it is imbalanced that way, I have not looked at costs etc and there must have been a reason why it used to be blocked from having multiple copies (and the description still says so).
Something like base hull, small robotic hull maybe could use that, and probably best use would be camo asteroid which would make it comparable in armor to small asteroid but with slightly more oomph. Especially with charge which works for flux lance even for "slow" ships, but that is another story. People are probably used to it by now that charge boosts lances even on slow ships
I haven't checked on latest build maybe that's fixed already, but even so, wanted to get some insights if actually allowing multiple copies would be OK or imba
EDIT: I mean, it's like getting a mini version of arc disruptor but it works only from turn 2 under charge (or fighters right away) and never upgrades, but is cheaper, though probably the cost is too favorable for chaff-ish ships so it may be imbalanced; so maybe if people like using multiple flux lances then it should have some cascading cost with each part added to offset costs required to beat some made up physics
Re: Multiple copies of flux lance
Yeah my memory is only 1 allowed, not sure what changed or whether its deliberate.
My loose opinion is allow multiples and maybe bump the cost up from 4 to 6. I actually feel they are a little cheap independent of how many you can use.
My loose opinion is allow multiples and maybe bump the cost up from 4 to 6. I actually feel they are a little cheap independent of how many you can use.
Re: Multiple copies of flux lance
I can confirm that you can build a ship with 2 flux lances and I doubt this is intentional.
Note the exclusions:
Note the exclusions:
Code: Select all
Part
name = "SR_FLUX_LANCE"
description = "SR_FLUX_LANCE_DESC"
exclusions = [
"SR_FLUX_LANCE"
]
Re: Multiple copies of flux lance
Yep, there is something broken in exclusions in release v0.5. Not sure about master:
Re: Multiple copies of flux lance
Bug seems to only happen with identical parts:
- Attachments
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- cannot.png (158.38 KiB) Viewed 1859 times
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- can.png (156.41 KiB) Viewed 1859 times
Re: Multiple copies of flux lance
yes, thats a bug.
the balance reason for having only 1 flux per ship is mainly the base hull.
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Re: Multiple copies of flux lance
Do Nebulas' stealth also combine ?
Re: Multiple copies of flux lance
I ask this because on a test game (see below - note that it's not a zip file, I just changed the extension) I have a planet, Nenning, which is at the intersection of two Nebulas.
I have Active Radar but yet I can't Outpost it.
When I turn while having Nenning selected, I see briefly the "outpost" button, and then it disappears.
I have Active Radar but yet I can't Outpost it.
When I turn while having Nenning selected, I see briefly the "outpost" button, and then it disappears.
- Attachments
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- bug outpost.zip
- (323.82 KiB) Downloaded 70 times
Re: Multiple copies of flux lance
Actually I brought a Frigate there and the turn it arrive, it attacked the Ancient Guardian planet, then the turns after that it did not.
And then later I found a Derelict Scout at Asteri, and was able to outpost the planet.
And then later I found a Derelict Scout at Asteri, and was able to outpost the planet.
Re: Multiple copies of flux lance
If I wanted to know the answer to these questions, I'd possibly ask the player with the game window open what the stealth meter on the planet says, and whether there are 2 accounting labels for nebula. They'd possibly reply that there was no accounting label for nebula. After all nebula are scripted to only effect ships, not planets (ion storms do stealth planets however, inconsistent?). Then I might ask them whether they were playing Etty and whether the frigate has a detection range of 0 inside a nebula.
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Re: Multiple copies of flux lance
For Nebula it explicitly says: "Ship Speed". It's arguable whether it says:
Ship (Speed, Detection Range and Stealth) or
(Ship Speed), Detection Range and Stealth
I'll leave it up to others whether that needs to be clarified. Though I will say that I only know Nebulas don't effect planets by looking at a planet and seeing it wasn't stealthed.
Re: Multiple copies of flux lance
You were right, it was the Outpost Ship's reduction of Detection range by both the Nebula and Stellar interference, silly me.