Twenty-third game on the multiplayer slow game server

For topics that do not fit in another sub-forum.

Moderator: Oberlus

Post Reply
Message
Author
wobbly
Cosmic Dragon
Posts: 1808
Joined: Thu Oct 10, 2013 6:48 pm

Re: Twenty-third game on the multiplayer slow game server

#76 Post by wobbly »

Is there any possibility of rewinding to turn 114? Blueaward had an entire fleet wiped to bad UI around blockades. Probably game over for him. Its an old one, if 2 fleets enter a blockaded system from 2 directions the UI tells you that you can retreat to either system, when in reality the individual ships can only retreat to the system they came from.

User avatar
Oberlus
Cosmic Dragon
Posts: 5704
Joined: Mon Apr 10, 2017 4:25 pm

Re: Twenty-third game on the multiplayer slow game server

#77 Post by Oberlus »

No problem myself. I didn't do anything interesting during the last turns. Vote yes to rewind.

o01eg
Programmer
Posts: 1998
Joined: Sat Dec 10, 2011 5:46 am

Re: Twenty-third game on the multiplayer slow game server

#78 Post by o01eg »

wobbly wrote: Fri Mar 24, 2023 4:26 pm Is there any possibility of rewinding to turn 114? Blueaward had an entire fleet wiped to bad UI around blockades. Probably game over for him. Its an old one, if 2 fleets enter a blockaded system from 2 directions the UI tells you that you can retreat to either system, when in reality the individual ships can only retreat to the system they came from.
Yes, I think it's fine to rewind.

Was that issue filed?
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-01-30.0dd6806.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

wobbly
Cosmic Dragon
Posts: 1808
Joined: Thu Oct 10, 2013 6:48 pm

Re: Twenty-third game on the multiplayer slow game server

#79 Post by wobbly »

o01eg wrote: Fri Mar 24, 2023 4:53 pm Was that issue filed?
I don't believe it is. I'll file it if BA doesn't, I've seen this before.

o01eg
Programmer
Posts: 1998
Joined: Sat Dec 10, 2011 5:46 am

Re: Twenty-third game on the multiplayer slow game server

#80 Post by o01eg »

Rewound the server to 114 turn.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-01-30.0dd6806.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

BlueAward
Vacuum Dragon
Posts: 621
Joined: Mon Aug 08, 2022 3:15 am

Re: Twenty-third game on the multiplayer slow game server

#81 Post by BlueAward »

Oh wow thank you! Yeah my pincer manouver and retreat did not end as planned, to put mildly.

wobbly
Cosmic Dragon
Posts: 1808
Joined: Thu Oct 10, 2013 6:48 pm

Re: Twenty-third game on the multiplayer slow game server

#82 Post by wobbly »

wobbly wrote: Fri Mar 24, 2023 5:01 pm
o01eg wrote: Fri Mar 24, 2023 4:53 pm Was that issue filed?
I don't believe it is. I'll file it if BA doesn't, I've seen this before.
https://github.com/freeorion/freeorion/issues/4459

BlueAward
Vacuum Dragon
Posts: 621
Joined: Mon Aug 08, 2022 3:15 am

Re: Twenty-third game on the multiplayer slow game server

#83 Post by BlueAward »

wobbly wrote: Fri Mar 24, 2023 5:01 pm
o01eg wrote: Fri Mar 24, 2023 4:53 pm Was that issue filed?
I don't believe it is. I'll file it if BA doesn't, I've seen this before.
The UI was indeed showing both ways out of the system as safe for all of the ships involved, unlike other two exits of the systems, which it was hinting as blocked. It was refusing to join the fleets so maybe it should have been my clue that something is not right but well... got lured into false sense of security by UI. And even now that I know to watch for it, I can see how it can get confusing if you have multiple fleets and ships involved in pincer manouvers. It really should show the "safe" route for every ship accordingly without you having to remember which ship came from where


Meant to say I will file later probably because of real life engagement now, but I see wobbly filed so thank you, again

wobbly
Cosmic Dragon
Posts: 1808
Joined: Thu Oct 10, 2013 6:48 pm

Re: Twenty-third game on the multiplayer slow game server

#84 Post by wobbly »


BlueAward
Vacuum Dragon
Posts: 621
Joined: Mon Aug 08, 2022 3:15 am

Re: Twenty-third game on the multiplayer slow game server

#85 Post by BlueAward »

Folks,

In a week's time I'm off to a quite involved vacation, for three weeks. I will have my laptop and surely Internet access wherever we sleep (besides airplanes perhaps), but even so, there may be little time for other stuff than sleep.

In other words expect me to time out quite often in a week for three weeks.

It is an entertaining thought to give keys to my kingdom to Oberlus, so he'd make it more interesting for wobbly or Endhu from both sides, but that doesn't sound fair. Perhaps o01eg would be less disruptive but still not fair in our setup.

Maybe giving access to someone outside like Ophiuchus is an option if you don't want to wait too often. Personally I'd rather still try doing things on my own even with timeouts, though risk of missing a turn in these involved times doesn't sound nice. But I would not like to miss the fun!

Oberlus mentioned he is travelling next weekend too, without laptop, so maybe at least temporary hold on two accounts could take place, but afterwards if it were only for me I would not want to push it, I knew what I signed up for but, again, will likely have to heavily lean on the 36h timeouts until second week of May so apologies

o01eg
Programmer
Posts: 1998
Joined: Sat Dec 10, 2011 5:46 am

Re: Twenty-third game on the multiplayer slow game server

#86 Post by o01eg »

Don't worry, if needed I could disable turn timeouts for a while.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-01-30.0dd6806.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

User avatar
LienRag
Cosmic Dragon
Posts: 2103
Joined: Fri May 17, 2019 5:03 pm

Re: Twenty-third game on the multiplayer slow game server

#87 Post by LienRag »

If the build you use has a snap, i can take your Empire for a while.
I'd need to be briefed about the Galaxy, your strategic objectives, and the novelties of this build, though.

o01eg
Programmer
Posts: 1998
Joined: Sat Dec 10, 2011 5:46 am

Re: Twenty-third game on the multiplayer slow game server

#88 Post by o01eg »

LienRag wrote: Sat Apr 08, 2023 8:37 am If the build you use has a snap, i can take your Empire for a while.
I'd need to be briefed about the Galaxy, your strategic objectives, and the novelties of this build, though.
It's a stable 0.5 release so it should be on snap.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-01-30.0dd6806.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

BlueAward
Vacuum Dragon
Posts: 621
Joined: Mon Aug 08, 2022 3:15 am

Re: Twenty-third game on the multiplayer slow game server

#89 Post by BlueAward »

LienRag wrote: Sat Apr 08, 2023 8:37 am If the build you use has a snap, i can take your Empire for a while.
I'd need to be briefed about the Galaxy, your strategic objectives, and the novelties of this build, though.
I believe it does have a snap, though ideally I want to avoid handing the game over, I see it as a last resort - I still hope I will be able to play often enough. So thank you, but I hope other folks won't be annoyed too much with a bit of presumed slowdown (generally we're mostly 2 turns per day now, when there was less to do it was 3+, think with my trip it will be more like 1 turn a day, maybe 2 turns one day, no turn the other etc)
o01eg wrote: Sat Apr 08, 2023 4:34 am Don't worry, if needed I could disable turn timeouts for a while.
I don't want to set a bad example :) I realize what I signed up for, the name of the game is 36h and if I can't do it so be it, but there's hope for reciprocity that if I do take those 36h for a few weeks it won't annoy people too much. In MP21 and MP22 I had some family trips and nobody noticed, but this time is a bigger ordeal hence the warning

Still, maybe at least for the next weekend 14-16 to accomodate Oberlus as well, though I gathered he'd be fine to skip a turn if need be.

User avatar
Oberlus
Cosmic Dragon
Posts: 5704
Joined: Mon Apr 10, 2017 4:25 pm

Re: Twenty-third game on the multiplayer slow game server

#90 Post by Oberlus »

So wobbly, Endhu and o01eg decides about pauses or not :)

Post Reply