Maximum window size
Moderator: Committer
Maximum window size
Currently, the maximum window size (as specified by the validators for "app-width" and friends in HumanClientApp.cpp@L100) is 2560 x 1600. I've used this as the maximum UI window size in a recent branch for the sake of consistency and adrian_broher brought up concerns about this being too small for large monitors and multi-screen displays. I'm not familiar with the latest high-res displays so I thought I'd bring the question here: what should the maximum be? I imagine we could just set it absurdly high in the validator because SDL supplies us with the list of supported resolutions, although that would only limit the fullscreen size and not the windowed size.
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Re: Maximum window size
Not my field, but if there is to be a max then
I don't know what 4K monitors are likely to display at, I'm guessing there'll be some capable of the higher values, so I'd go for that.Technically, "Ultra High Definition" is actually a derivation of the 4K digital cinema standard. However while your local multiplex shows images in native 4096 x 2160 4K resolution, the new Ultra HD consumer format has a slightly lower resolution of 3840 X 2160
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Maximum window size
DisplayPort: 3840 x 2160 (60Hz, 16:9 aspect ratio)
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