Out of curiousity, will this rapid turnaround be possible in the proposed game? If not, what limitations will be put in place to avoid such rapid turnarounds in behavior? I have some ideas of my own, but I'd like to hear some others before I start to drone on endlessly.A Brief History of the Second-Arm Civilizations wrote:There was once a civilization; let's call them the Mazqurians, if only for simplicity - translating alien tongues to our own is quite difficult, to say the least. They were a single race with only slight variations, primarily in appearance, loosely governed by a single ruler, chosen from amongst the entire population through a democratic election every twenty years, primarily due to the nation's vast size. Again, nation is a simplified term - the Mazqurians were actually an extremely loose collection of independent governments, each devoted to the good of the whole race.
The Mazqurians were an extremely peaceful race, with an economy primarily focused on the beautification of their planets through what essentially amounts to flowers. Their factories built flowerpots and greenhouses, their chemists devised new forms of fertilizers, their geneticists worked to make the colors of their flowers more vibrant... their entire economy was geared towards the flower and all its forms. Across the millions of planets were countless billions of factories and laboratories, each focused on this single item of pristine beauty.
Then a now forgotten civilization came into the picture. Their name is only known by the Mazqurian word for "Wretched", although they were by no means horrible by most standards. The Wretched were in contact with the Mazqurians for a number of years before noticing a complete lack of any military - no soldiers, no warships, and no defenses. Sensing opportunity, they attacked without warning, taking the first system within a matter of minutes, unopposed by the shocked Mazqurians.
Upon hearing this news, the Mazqurian Peacekeeper (as the head of its government was known) was outraged, which in and of itself was astounding to the Wretched - indeed, to anyone reading this text now who has met a Mazqurian it must be amazing. What was more astounding was his brutality - he ordered the Wretched diplomats executed, their families executed, and every Wretched found within Mazqurian borders executed as well.
Within months, the factories were pouring out warships and weapons, the chemical plants were creating bombs, and the geneticists were making biological weapons. The initial wave was stopped in its tracks only one short year after its beginning by the Mazqurian armada, led by a Desecrator-class battleship, and the counter-attack began. The armada didn't even bother to utilize foot soldiers, preferring to station itself at a single point relative to a populated planet's axis and glaze the surface with its weapons as it rotated, resulting in the total extinction of all life upon it within one of its days.
This continued for around four years until the Wretched were completely wiped from the universe with the final escaping colonization vessel blasted from space as it attempted to escape, their pleas for mercy answered by the blaze of a thousand warships. With their aggressors gone, the Mazqurians disbanded their weapons and turned back to their endeavors in foliage, the only trace of the Wretched being a brief mention in Mazqurian history books of "The Less Joyful Times".
(Not that I don't enjoy the idea of playing such a game, mind you. )