Time within turns.

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.

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Carbon Copy Man
Space Squid
Posts: 55
Joined: Sun Aug 21, 2005 10:40 am
Location: Australia

#16 Post by Carbon Copy Man »

I don't know how much 10 turns would be worth in battle time, but it's a good starting point. We can balance it later. ^_^

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