Prevent disclosure information via empire statistic
Posted: Sat Sep 15, 2018 2:26 pm
Currently empire statistics disclosures much information about player empire. It could be inconvenient in multiplayer so there should be a way to restrict statistics.
I got some ideas and those without game rules could be implemented without breaking compatibility with 0.4.8 protocol and content:
I got some ideas and those without game rules could be implemented without breaking compatibility with 0.4.8 protocol and content:
- Add server-side option to turn-off while empire statistics. It is most simple solution to sent dummy instead of real data when option enabled.
- Add game rule per each graphs. It would be preferred because players could decide which graph will be available in the game. But either it will require to maintenance list of game rules in sync with list of graphs or each graph description must declare game rule as well.
- Add server-side option to randomly shuffle or nullify empire in empire statistics. Player will see their own stats but won't determine which other stats belongs to which other empire. Server will send information to the player where only the player itself saves his id.