There are a couple of things I think we need to discuss:
- 0.5 - what should be our goals for that release? What should be the focus?
- Replacing GiGi - Godot a possible/useable/reasonable alternative?
- Something else I had in mind but my befuddled brain has already forgotten again, faster than I can write "befuddled"...
- As usual: any other business
The meeting will be again conducted via Jitsi, at the usual Jitsi room: https://meet.jit.si/ThoroughNovembersConvertPossibly
Regarding Godot: I've spent the last two weeks taking a closer look at Godot (which has been repeatedly suggested now as an engine FO might worthwile be porting to), and cobble together a very rudimentary FO Godot "client", just to get a feeling/an impression what Godot can (and/or can't) do, and would like to give a report on my findings so far (as could be expected, there are good news and bad news). For those who want to take a look at my, erm, rather crude efforts, here is the repo of that project on github: https://github.com/Vezzra/fo-godot-prototype
You'll need the 3.2.2 stable release of Godot to edit and run the prototype (sounds worse than it is, thankfully, Godot is self-contained, very compact and requires no installation).
For these topics (0.5 and GiGi replacement/Godot), it would be good (or better, it's actually necessary) if at least these persons could attend: Geoff, Marcel, Martin (TheSilentOne). Rah, if you can again make it, as it has been you who brought up the whole UI issue (and suggested Godot). And of course everyone else who has been actively contributing in the more recent past, you're certainly very welcome to join us.