wobbly wrote: ↑Sun Nov 20, 2022 1:57 pm
LienRag wrote: ↑Sun Nov 20, 2022 1:22 pm
If you colonize, they're not Natives... Natives!=Alien.
Technically natives = any non-playable species as far as the scripting of species is concerned.
i agree the wording is completely misleading.
"Native" is the FOCS flag saying that the species may spawn on a planet in universe generation. (Like "Playable" means the species may be played/empire species; sidenote: "Playable"+"Native" species are possible but we dont have any currently. We had such, but the balancing got too complicated).
"Native Species" (article from the pedia) are species which have the Native flag.
Homeworld says that a species actually spawned on that planet (both for Natives and empire homeworlds).
Empire homeworlds in the beginning are capitals. Empires may or may not have a capital and the capital planet may change.
If a population dies, it is not a homeworld anymore.
"Native" as colloquial used in the pedia (in Native Appropiation) means "primitive" (non-empire ones) societies on planets where the species did evolve. The condition should be homeworld or native_species-and-homeworld.
Maybe native speakers to the rescue?
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Look, ma... four combat bouts!