I started with gysache (I love them much) and it went well. At turn 300 I got 400PP and 400RP. Than I spottet the experimentors. There where 10 krakens already there waiting for the starlane to connect. Now they spawn a lot of maps, killed the first AI capital pop and I produce like hell to build a fleet against them. They spawn krakens EVERY turn. That's a bit too much. I guess that's the setting for the tower defense game?
In principal I love to fight against experimentors, but with that stability and influence you have to take care of, they should be active not earlier than turn 300.
By the way: I did not really get the clue of that flux lance. The damage is very low, I didn't use it at all. Did I miss something or is it just for testing new weapon possibilities?
Right now, I got an AI error, maybe because krakens killed the capitol of AI 3:
Code: Select all
[25 Mär 19:14:00] AI_3: AI_Error: AI script error : PlanetUtilsAI.py:get_capital():81 - Call of 'get_colony_builders' is forbidden before InitializerLock('colony_builder') is initialized
Traceback (most recent call last):
File "/snap/freeorion/281/usr/share/freeorion/default/python/AI/PlanetUtilsAI.py", line 72, in get_capital
for spec_list in [get_colony_builders(), get_ship_builders(), None]:
File "/snap/freeorion/281/usr/share/freeorion/default/python/AI/freeorion_tools/lazy_initializer.py", line 28, in wrapper
raise ValueError(
ValueError: Call of 'get_colony_builders' is forbidden before InitializerLock('colony_builder') is initialized
Local context: {'args': (), 'kwargs': {}, 'function': <function get_colony_builders at 0x7f25e46820d0>, 'self': <freeorion_tools.lazy_initializer.InitializerLock object at 0x7f25e4671a30>}