Design screen updates transfer to production immidiatelly
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Design screen updates transfer to production immidiatelly
with-FreeOrionSDK-v11-335-gb2112feb2
I will let an image demonstrate how horrible this is. What I did was went into design screen and addded a cheap part to rock SYMB chaff design:
The 4 erroneous (we'll get there https://freeorion.org/forum/viewtopic.php?f=28&t=11635) items before:
I will let an image demonstrate how horrible this is. What I did was went into design screen and addded a cheap part to rock SYMB chaff design:
The 4 erroneous (we'll get there https://freeorion.org/forum/viewtopic.php?f=28&t=11635) items before:
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- design_prod.png (43.49 KiB) Viewed 4293 times
Last edited by ThinkSome on Sat Apr 25, 2020 11:41 am, edited 2 times in total.
Re: Design screen updates transfer to production immidiatelly
And after adding a cheap part:
Not only will a 4-turn item now complete in a single turn, the game also added two new items to the production queue!
Not only will a 4-turn item now complete in a single turn, the game also added two new items to the production queue!
Re: Design screen updates transfer to production immidiatelly
I will repeat that changes in the ship designer should never change what is in production.
Re: Design screen updates transfer to production immidiatelly
Is one of the screenshots missing?
This is serious indeed. I'll find time to recreate it in a single player game to open an issue in github.
This is serious indeed. I'll find time to recreate it in a single player game to open an issue in github.
Re: Design screen updates transfer to production immidiatelly
No, they are both here. I just had to make another post to post the second image.
Re: Design screen updates transfer to production immidiatelly
It gets weirder:
Click on one of the designs being built, change hull, add new design with original name.
Not only are there now 2 designs with the same name, the game inserted a totally unrelated design into the production queue.
Click on one of the designs being built, change hull, add new design with original name.
Not only are there now 2 designs with the same name, the game inserted a totally unrelated design into the production queue.
Re: Design screen updates transfer to production immidiatelly
I can not reproduce this. Changing an existing design or adding a new design with the same name does not change the contents of the build queue in any way for me.
Re: Design screen updates transfer to production immidiatelly
I remade those designs in the queue, paused all the erroneous ones, queued up the new designs and disconnected. Now the queue has 5 other random designs in place of those that I ordered.
Re: Design screen updates transfer to production immidiatelly
Are you compiling yourself or using one of the sourceforge versions? If others cannot reproduce I suspect your toolchain.
Re: Design screen updates transfer to production immidiatelly
I'm self-compiling.
Where can I find these logs? I suppose I can keep retrying, but I'm not comfortable doing that if pressing the ready button will take us all into next turn (there must be at least one other that hasn't pressed it yet).
Re: Design screen updates transfer to production immidiatelly
Do you have Windows? Play with that client...