From a completely vanilla install, I get AI script errors with the latest build on windows 7.
The following error repeats for each AI, and they all repeat each turn.
from the message window:
Creating AI Clients
Generating Universe
Begin Turn 1
Saved 153133 bytes to file: C:/Users/Nat/AppData/Roaming/FreeOrion/save/auto/FreeOrion_Human_Player_Terran_0001_20190426_143335.sav
[26 Apr 14:33:39] AI_5: AI_Error: AI script error : configure_logging.py:_unhandled_exception_hook():199 - Uncaught exception: Traceback (most recent call last):
File "C:/Program Files (x86)/FreeOrion/default/python\common\listeners.py", line 44, in wrapper
res = funct(*args)
File "C:/Program Files (x86)\FreeOrion\default\python\AI\FreeOrionAI.py", line 230, in generateOrders
for rule in rules.getRulesAsStrings:
TypeError: No to_python (by-value) converter found for C++ type: class std::map<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > >
AI Script Errors, Build 2019-4-22
Moderator: Oberlus
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
AI Script Errors, Build 2019-4-22
Windows 10 64bit, AMD 8 Core, 16 GB
Nvidia GTX 670 @ 3240x1920
FreeOrion Build: Latest Windows Test Build
Nvidia GTX 670 @ 3240x1920
FreeOrion Build: Latest Windows Test Build
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: AI Script Errors, Build 2019-4-22
Probably already fixed by this pull request: https://github.com/freeorion/freeorion/pull/2429