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Unguarded Ancient Ruins

Posted: Sun Oct 28, 2018 10:49 am
by EricF
I'm playing latest test build 10/21 and came across a planet with Ancient Ruins,
but there was nothing guarding it. Is this normal?
I have Monsters set to Low and not Off.
FO.jpg
FO.jpg (276.78 KiB) Viewed 6937 times
Every time I've come across them before they have been guarded.

Re: Unguarded Ancient Ruins

Posted: Sun Oct 28, 2018 11:48 am
by AndrewW
There is a chance an Ancient Ruins will be unguarded.

Re: Unguarded Ancient Ruins

Posted: Sun Oct 28, 2018 10:48 pm
by EricF
I eventually got Banforo and Death Rays so it seems like it should have been guarded to me. :D

Re: Unguarded Ancient Ruins

Posted: Mon Oct 29, 2018 12:19 am
by defaultuser
Infrequent, but it happens. I once got Multispectral shielding early. No one had weapons that could overcome it, so I could send a single ship against a fleet.

Re: Unguarded Ancient Ruins

Posted: Mon Oct 29, 2018 11:36 am
by Oberlus
AndrewW wrote: Sun Oct 28, 2018 11:48 amThere is a chance an Ancient Ruins will be unguarded.
I have the feeling that those chances are bigger for galaxy configurations with smaller systems/player ratio (maybe just homeworlds, including natives), so that for 25 systems per player it must be close to impossible to find unguarded ancient ruins. The reason would be the galaxy creation algorithm not finding free systems away-enough from homeworlds for the desired guarding monster when placing the specials.

Re: Unguarded Ancient Ruins

Posted: Mon Oct 29, 2018 11:52 am
by EricF
Oberlus wrote: Mon Oct 29, 2018 11:36 am
AndrewW wrote: Sun Oct 28, 2018 11:48 amThere is a chance an Ancient Ruins will be unguarded.
I have the feeling that those chances are bigger for galaxy configurations with smaller systems/player ratio (maybe just homeworlds, including natives), so that for 25 systems per player it must be close to impossible to find unguarded ancient ruins. The reason would be the galaxy creation algorithm not finding free systems away-enough from homeworlds for the desired guarding monster when placing the specials.
Hmm, the Galaxy is Me and 5 AI with 150 Systems so 25 Systems per Player...

Re: Unguarded Ancient Ruins

Posted: Tue Oct 30, 2018 4:18 am
by Dilvish
It's just a 90% chance of being guarded, regardless of the empire:system ratio

Re: Unguarded Ancient Ruins

Posted: Tue Oct 30, 2018 5:18 am
by EricF
Dilvish wrote: Tue Oct 30, 2018 4:18 am It's just a 90% chance of being guarded, regardless of the empire:system ratio
OK, then I misunderstood. To me 90% isn't "close to impossible".
Personally I think it should be 100%. Getting DR and Banforo so early really killed that game.
I would HATE to have had one of the AI players have gotten that. :lol:

Re: Unguarded Ancient Ruins

Posted: Tue Oct 30, 2018 3:20 pm
by Oberlus
Certainly, EricF, a 10% chance of unguarded is far from impossible. Thanks for the info, Dilvish.

Re: Unguarded Ancient Ruins

Posted: Wed Oct 31, 2018 12:49 am
by defaultuser
I had one where an AI got Death Ray and squid pilots early. That was a challenge.