I'm in a game as human vs 9 AIs, two of them are Sly.
One of the Sly have completely overcome its no-supply range by turn 51 (maybe earlier, I wasn't paying attention to the map for the last 10 turns).
It has this techs researched:
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Turn02 The Physical Brain
Turn05 Algorithmic Elegance
Turn06 Planetary Ecology
Turn09 Subterranean Habitation
Turn13 Nascent Artificial Intelligence
Turn14 Mass Driver 2
Turn16 Planetary Bunker Complex
Turn16 Fighters and Launch Bays
Turn17 Robotic Production
Turn20 Military Robotic Control
Turn21 Orbital Construction
Turn23 Mass Driver 3
Turn25 Mass Driver 4
Turn28 Microgravity Industry
Turn34 Symbiotic Biology
Turn36 Zortrium Armor Plating
Turn38 Planetary Defense Network 1
Turn40 Spatial Flux Drive
Turn42 Fusion Generation
Turn47 Orbital Generation
Yet it has this nice supply reach on turn 51: I find quite interesting how well is performing this Sly AI in this game. Not only regarding normal (non-stealthy) expansion, but also it has the best PP/turn and it's only slightly below the best RP/turn among all empires.
Alkes is the AI's homeworld (last seen turn 20). Rin alpha (last seen turn 17) only had those Ancient Guardians, so AI got no natives from there.
I assume ('cause I'm not enabling Super Testers) that it got some natives from the unexplored systems nearby Alkes.
But, I've checked the "Planets Invaded" Graph and only two empires (that I have not met yet; purple and blue, none of the Sly, which are yellow and ochre). Unless this graph does not show native planets invaded, this AI must have Sly population only. And it does not have Architectural Monofilaments (so no Space Elevators).
So, how can it have that nice supply reach?
I attach save game and all logs for this turn, in case @devs find this something interesting to look at.