AI Error after fresh compile

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drkosy
Space Dragon
Posts: 367
Joined: Sat Jul 11, 2020 9:41 am

AI Error after fresh compile

#1 Post by drkosy »

On Wednesday I did a fresh compile of the recent master. Now I run in some AI issues (see screenshot). I guess it could be some compatibility problems with my version of C++ installed.
My build system uses:

Code: Select all

CCache version: 4.5.1
The C compiler identification is GNU 12.2.1
The CXX compiler identification is GNU 12.2.1
Detecting C compiler ABI info - done
Detecting C compile features - done
Detecting CXX compiler ABI info - done
Check for working CXX compiler: /usr/lib64/ccache/c++ - skipped
Detecting CXX compile features - done
Use CCache for Unix Makefiles called with: ccache program /usr/bin/ccache 4.5.1
Performing Test NOT_GNU_CXX_BUG_94190
Performing Test NOT_GNU_CXX_BUG_94190 - Success
Performing Test CMAKE_HAVE_LIBC_PTHREAD
Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success
Found Threads: TRUE  
Found PythonInterp: /usr/bin/python3 (found suitable version "3.10.8", minimum required is "3.7") 
Found PythonLibs: /usr/lib64/libpython3.10.so (found suitable version "3.10.8", minimum required is "3.7") 
Python library version detected 3.10.8
Boost python version 310
Boost version: 1.76.0
Found the following Boost libraries:
  filesystem
  iostreams
  locale
  log
  log_setup
  serialization
  system
  thread
  regex
  date_time
  chrono
  atomic

CMake Warning at cmake/FindBoost.cmake:1841 (message):
  No header defined for python310; skipping header check
Call Stack (most recent call first):
  CMakeLists.txt:280 (find_package)


Boost version: 1.76.0
Found the following Boost libraries:
  python310
Found ZLIB: /usr/lib64/libz.so (found version "1.2.11") 
Found SDL: /usr/lib64/libSDL2.so (found version "2.24.0") 
Found Freetype: /usr/lib64/libfreetype.so (found version "2.12.1") 
Found OpenGL: /usr/lib64/libOpenGL.so   
Found OpenAL: /usr/lib64/libopenal.so  
Found Ogg: /usr/lib64/libogg.so  
Found Vorbis: /usr/lib64/libvorbis.so   
CMake Warning at cmake/FindBoost.cmake:924 (message):
  New Boost version may have incorrect or missing dependencies and imported
  targets
Call Stack (most recent call first):
  cmake/FindBoost.cmake:1046 (_Boost_COMPONENT_DEPENDENCIES)
  cmake/FindBoost.cmake:1736 (_Boost_MISSING_DEPENDENCIES)
  GG/CMakeLists.txt:66 (find_package)

Boost version: 1.76.0
Found the following Boost libraries:
  filesystem
  regex
  system
Found GLEW: /usr/include (found version "2.2.0") 
Found PNG: /usr/lib64/libpng.so (found version "1.6.37") 
Build number matches build number in existing Version.cpp, skip regenerating it
Build number matches build number in existing Version.cpp, skip regenerating it
Building v0.4.10+ build 2022-11-09.d5582f7

Found CPPCheck: /usr/bin/cppcheck (found version "2.7") 
Found Flake8: /usr/bin/flake8 (found version "4.0.1") 
Found Doxygen: /usr/bin/doxygen (found version "1.9.1") found components: doxygen dot 
Configuring done
The compile run without any errors and the game starts as always.
If you need more information let me know.
Attachments
AI-Error.jpg
AI-Error.jpg (241.3 KiB) Viewed 1177 times
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User avatar
Geoff the Medio
Programming, Design, Admin
Posts: 13587
Joined: Wed Oct 08, 2003 1:33 am
Location: Munich

Re: AI Error after fresh compile

#2 Post by Geoff the Medio »


User avatar
drkosy
Space Dragon
Posts: 367
Joined: Sat Jul 11, 2020 9:41 am

Re: AI Error after fresh compile

#3 Post by drkosy »

Thanks! I just wait till tomorrow to compile the new version :)
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