Save File Format Conversion Help

Problems and solutions for installing or running FreeOrion, including discussion of bugs if needed before posting a bug report on GitHub. For problems building from source, post in Compile.

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Geoff the Medio
Programming, Design, Admin
Posts: 13380
Joined: Wed Oct 08, 2003 1:33 am
Location: Munich

Save File Format Conversion Help

#1 Post by Geoff the Medio »

This bug on GitHub: https://github.com/freeorion/freeorion/issues/3609 has a save file attached, which is in binary format, seemingly saved on Linux. I thus can't load it on Windows. If someone could download that file, load it on Linux, and resave it with XML save files and compression enabled, then upload or attach it somewhere I can get it, that would be helpful...

Ophiuchus
Programmer
Posts: 2642
Joined: Tue Sep 30, 2014 10:01 am
Location: Wall IV

Re: Save File Format Conversion Help

#2 Post by Ophiuchus »

couldnt load it with current snap. i'll try necropublishing v0.4.10.1 rev=128

edit1: same revision, but still not compatible; guess you need the right debian build / boost(?)
Last edited by Ophiuchus on Wed Dec 22, 2021 9:08 pm, edited 1 time in total.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

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Grummel7
Space Kraken
Posts: 185
Joined: Mon Oct 09, 2017 3:44 pm

Re: Save File Format Conversion Help

#3 Post by Grummel7 »

I can send you a current save file, if you want. The case is easily reproducible.

The problem is not the troops, but the fact that the game does not consider it an outpost. I guess it's the same when you bomb a native population, only empires have outposts. After removing the Experimentor population, all that remains is an empty planet with a stray build named Experimentor Outpost. And empty planets cannot be invaded.

You can actually put an outpost on that planet and than scrap the building. Or keep it and let it spawn monsters for your space fleet. :mrgreen:

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