build 5396 OSX 10.8.2 Compile problem - Undefined symbols

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Computer.Pers
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Joined: Wed Nov 07, 2012 7:14 am

build 5396 OSX 10.8.2 Compile problem - Undefined symbols

#1 Post by Computer.Pers »

Hi!

I'm trying to build svn version on my mac.
Xcode 4.5.2

Latest FreeOrionSDK for OSX

i get error messages:

Code: Select all

Undefined symbols for architecture i386:
  "parse::detail::effect_parser_3()", referenced from:
      parse::effect_parser()      in EffectParser.o
  "parse::detail::effect_parser_4()", referenced from:
      parse::effect_parser()      in EffectParser.o
ld: symbol(s) not found for architecture i386
collect2: ld returned 1 exit status
EffectParser.cpp i've added, but this doesn't helps me...
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Geoff the Medio
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Re: build 5396 OSX 10.8.2 Compile problem - Undefined symbol

#2 Post by Geoff the Medio »

Did you update while XCode was open? It might have blocked the SVN client from updating the project file to include the files for EffectParser3 and 4...

Computer.Pers
Space Floater
Posts: 39
Joined: Wed Nov 07, 2012 7:14 am

Re: build 5396 OSX 10.8.2 Compile problem - Undefined symbol

#3 Post by Computer.Pers »

Geoff the Medio wrote:Did you update while XCode was open? It might have blocked the SVN client from updating the project file to include the files for EffectParser3 and 4...
Yes i was tryed different ways and always Xcode was opened. I've closed it re-downloaded project.
Now compiling, will see helps this or not. Last time there wasn't such files in project, now they're there.

Computer.Pers
Space Floater
Posts: 39
Joined: Wed Nov 07, 2012 7:14 am

Re: build 5396 OSX 10.8.2 Compile problem - Undefined symbol

#4 Post by Computer.Pers »

Geoff the Medio wrote:Did you update while XCode was open? It might have blocked the SVN client from updating the project file to include the files for EffectParser3 and 4...
Thank you, this helpes me.

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