Hi there.
Due to the change from the scons building system it is now reasonably easy to create sane build-scripts for portage, Gentoo's package manager. Gentoo is a source-based distribution, and hence it is an ideal testbed for new applications since it comes already with a working build-environment.
Visiting Gentooers: grab the ebuilds below. (Read up about 3rd-party ebuilds and setting up an overlay if you don't know what to do with those files!)
FreeOrion Developers: please review the dependencies i've included in the build-scripts. This should be straight-forward - just look at the DEPEND and RDEPEND variables.
Direct link to the 1st GiGi ebuild
Direct link to the 1st FreeOrion ebuild
Discussion on Gentoo's bugzilla
ebuilds for gentoo
Moderator: Oberlus
- Geoff the Medio
- Programming, Design, Admin
- Posts: 13603
- Joined: Wed Oct 08, 2003 1:33 am
- Location: Munich
Re: ebuilds for gentoo
No, it's not. See the introduction at http://www.freeorion.orgDESCRIPTION="FreeOrion is a free and open source clone of Master Of Orion"
Python 2.6 is required, and Python 3 will not work.
SDL is not required for FreeOrion.
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: ebuilds for gentoo
You could say that FreeOrion is "a galactic conquest game in the tradition of the Master of Orion series." But it's not a clone. We're purposely deviating from MoO in numerous major ways. It will probably end up to be no more like MoO than it is like any other random galactic conquest TBS game.Geoff the Medio wrote:No, it's not. See the introduction at http://www.freeorion.orgDESCRIPTION="FreeOrion is a free and open source clone of Master Of Orion"
It is free and open source.
Re: ebuilds for gentoo
Thanks.
Geoff already told me in IRC last night - but it was late already and i forgot to alter it.
Geoff already told me in IRC last night - but it was late already and i forgot to alter it.