Weapons stats chart

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MatGB
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Posts: 3310
Joined: Fri Jun 28, 2013 11:45 pm

Weapons stats chart

#1 Post by MatGB »

I found remembering what damage each level of each weapon did hard enough before we got the good/bad pilots effects introduced. Now? Completely hopeless. So I did this:
https://docs.google.com/spreadsheet/ccc ... sp=sharing

Happy to fiddle about with it or give others editing privs if people want improvements but it's meant as a rough and ready "is it worth researching that if I've got this species" reckoner (eg, if starting Eaxaw, I go to the top of Mass Driver and stick there till I'm established with RP to spare, Etty need top lasers, anythign below that needs to go to at least Plasma fairly urgently, Gysache need to go conquer themselves someone that can shoot straight).
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Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

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winter leaf
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Posts: 41
Joined: Tue Apr 15, 2014 4:28 pm

Re: Weapons stats chart

#2 Post by winter leaf »

(Fairly useless reply) Cool! :mrgreen:
|I enclose this message in a text box|
Also( YES,not in a text box ) I release graphics,code,and other things under the licences used by this forum. :)

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kiancorb
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Posts: 1
Joined: Tue May 13, 2014 8:56 am
Location: 123 street

Re: Weapons stats chart

#3 Post by kiancorb »

Nice weapons stats charts sir, we can learn about weapons stats for this chart, thanks for the post.


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