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AI Plans

Posted: Fri Sep 07, 2012 3:21 am
by garykempen
Just a quick question:
Is there any plan for updating the AI? I just played two games to about 50 turns, and it was painfully apparent that the AI pretty much has no clue how to design ships, build them, or deploy them. I was able to crush every AI player in about as much time as it took to send my fleets to them. :lol: :lol:

An easy question to ask, and hard to solve, but is there any plan to work the issue?

Re: AI Plans

Posted: Fri Sep 07, 2012 11:17 am
by eleazar
It is known that the AI is no challenge.

We had some contributors who were submitting AI patches, but IIRC they haven't been active on the forums recently.

Re: AI Plans

Posted: Sun Sep 16, 2012 7:25 pm
by garykempen
If I wasn't going to school right now and raising kids while working my day job, I'd offer to get some ideas and/or code in.

But alas, I am... I'll be done in 2 years ;)

Thoughts run along the lines of operations research "optimization" of value:

1. Identify AI opportunities
a. colonization (planet value, proximity to empire, proximity to enemies, defensibility, base of forward operations)
b. defense (which owned systems are vulnerable, which are not, how to defend them, when they're "safe")
c. offense (which opponent controlled targets are valuable, which are not; how to take them, when it's achievable; destruction of military vs. conquering of fleet)

2. Identify opponent priorities
all of above, run for opponent

3. Identify strategy
a. balance promotion of own 3 goals vs. denial of opponent 3 goals (favor self-promotion over competitor denial)

4. Identify AI response
a. technology (which are valuable for achieving above, how well supported)
b. industry (which builds support objectives above, how well supported, how to tactically adjust to technological opportunities)
c. movement (how to allocate existing resources to balance above, knowing what builds are in the queue)
d. all planned over coverage of how well goals are covered over 1, 2, 3, 4-turn horizon

Just a brain dump.... More to come in 2 years 8)

Re: AI Plans

Posted: Sat Sep 22, 2012 6:28 pm
by Dilvish
Hi, I've been working on AI upgrades and am pretty pleased with them. I'll upload a zip file & make a separate post for it.

Re: AI Plans

Posted: Sat Sep 22, 2012 6:46 pm
by Geoff the Medio
Dilvish wrote:Hi, I've been working on AI upgrades and am pretty pleased with them. I'll upload a zip file & make a separate post for it.
Be sure to note in your post that you release the changes under the GPL 2.0 or later.