final stats
Moderator: Oberlus
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- Dyson Forest
- Posts: 205
- Joined: Thu Aug 14, 2003 4:50 pm
- Location: United Kingdom of Great Britain and Northern Ireland
final stats
Out of curiosity, what are the final 'stats' of FreeOrion planned to be?
i.e.
file-size (installed)
download size.
minimum comp specs
recommend comp specs
etc etc
I just read a post stating it's presently 30+ megs installed. And it's barely 1/10th completed... So It seems to be heading for a very large install...
i.e.
file-size (installed)
download size.
minimum comp specs
recommend comp specs
etc etc
I just read a post stating it's presently 30+ megs installed. And it's barely 1/10th completed... So It seems to be heading for a very large install...
It's 30Mb's because it includes all the debugging info, a final build will be much smaller (though how small I don't know).
We haven't determined any of those things, which while they may be beneficial to keep in mind a little, I think we're basically aiming for whatever hardware we as programmers are currently running.
We haven't determined any of those things, which while they may be beneficial to keep in mind a little, I think we're basically aiming for whatever hardware we as programmers are currently running.
A lot of that will be decided when we do space combat, since that's where the graphic-intensive stuff could be. Things like how many ships in a single battle.
I suspect we'll probably aim high, because it'll take us a while between when we answer those questions and when we release the product.
I suspect we'll probably aim high, because it'll take us a while between when we answer those questions and when we release the product.
Surprise and Terror! I am greeted by the smooth and hostile face of our old enemy, the Hootmans! No... the Huge-glands, no, I remember, the Hunams!
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- Dyson Forest
- Posts: 205
- Joined: Thu Aug 14, 2003 4:50 pm
- Location: United Kingdom of Great Britain and Northern Ireland
Hmm, well noting Tyreths' response let's try this a different way then:
What are the specs for the programmers computers?
Another factor relating to final size will be the Sound FX/music. Assuming u use MP3, it's about 1mb per min.
Zanzibar: Cost would have to include shipping if it was $10. International shipping too.
Anyhow, i was only wondering if you had any 'aimed for' stats. As it stands the answer seems to be a resolute "No".
What are the specs for the programmers computers?
Another factor relating to final size will be the Sound FX/music. Assuming u use MP3, it's about 1mb per min.
Zanzibar: Cost would have to include shipping if it was $10. International shipping too.
Anyhow, i was only wondering if you had any 'aimed for' stats. As it stands the answer seems to be a resolute "No".
With our license you can charge whatever you want to burn and sell it. However, you have to provide the source code with it, and you must give the same rights to the person you give it to. So if they want they can sell it to others too So you can charge whatever people are willing to pay, given the fact that they can do the same thing once they have it, and that we'll be making it a free download from our website.Zanzibar wrote:Also, if the license is right... I'm sure someone will burn it to CD and distribute it for a small fee (so you don't have to d/l it). In fact, I might do it... say for $10?? Or is that too high?
First of all this is probably *very* premature as we won't have V1.0 read for a very long time. (I think)
Anyways: I think if we sold this we should charge only for the CD and shipping. And not anything more than that. What would we do with the extra money? Divide it up among all the current members? Or among everyone who ever worked with us? Donate it to charity?
Anyways: I think if we sold this we should charge only for the CD and shipping. And not anything more than that. What would we do with the extra money? Divide it up among all the current members? Or among everyone who ever worked with us? Donate it to charity?
This is entirely premature, as Nightfish pointed out.
We would have to set up some kind of deal with a publisher to ship them, and the publisher would handle payment. It would be exceedingly difficult to divvy up any sort of cash among us and I would rather not even think about trying to do that. Let's deal with the pitfalls of being big and popular once we're big and popular.
We would have to set up some kind of deal with a publisher to ship them, and the publisher would handle payment. It would be exceedingly difficult to divvy up any sort of cash among us and I would rather not even think about trying to do that. Let's deal with the pitfalls of being big and popular once we're big and popular.
Surprise and Terror! I am greeted by the smooth and hostile face of our old enemy, the Hootmans! No... the Huge-glands, no, I remember, the Hunams!
How about using the profits from the buyable distro to start a gaming company and make more cool games along this concept?? Maybe also port the game to all major consoles?? *shrug* Anyhow, if you guys ever set up a company... let me know!! I have some rather... interesting qualifications, and would be much interested in such a venture
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- Creative Contributor
- Posts: 215
- Joined: Fri Jun 27, 2003 6:32 am
- Location: Kassel / Germany