Twentieth game on the multiplayer slow game server
Moderator: Oberlus
Re: Twentieth game on the multiplayer slow game server
Also, I reloade the previous game to save them properly, and here's the same ships, with full launch capacity on turn 50 :
- Attachments
-
- FreeOrion Precombat t50 launch.png (989.69 KiB) Viewed 695 times
Re: Twentieth game on the multiplayer slow game server
And here are the requested save files.
- Attachments
-
- FO bug save.zip
- (2.33 MiB) Downloaded 25 times
Re: Twentieth game on the multiplayer slow game server
Thank you, LienRag. I could replicate the problem with your saves. I opened a new issue https://github.com/freeorion/freeorion/issues/3830
Re: Twentieth game on the multiplayer slow game server
Restarted test game again.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Twentieth game on the multiplayer slow game server
On turn 383 I got "python turn script executed with errors"...
Also, I don't get the "fleet unstealthiness" value ?
It's an interesting addition but what triggers it and how is it calculated ?
Also, I don't get the "fleet unstealthiness" value ?
It's an interesting addition but what triggers it and how is it calculated ?
Re: Twentieth game on the multiplayer slow game server
Restarted test game with weekly test build 2022-05-09.3abfde4. Actual game is expected next two days.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Twentieth game on the multiplayer slow game server
The carrier launch capacity bug is still present, so count me out of the game if you start it before the bug is corrected.
The game is not playable as it is now.
The game is not playable as it is now.
Re: Twentieth game on the multiplayer slow game server
OK
I've been playing with Chato, lots of fighters and arc disruptors, and the bug never happened to me. I'm planning to not abuse fighters in this game anyways.
As soon as the bug is fixed (no idea when that will happen) I'll let you know.
Re: Twentieth game on the multiplayer slow game server
But is it just a visual bug? and fighters are still launched and still fight?
The fact you picked it up is pretty good. I would never have seen that.
But I am also not having problems with fighters not launching.
Re: Twentieth game on the multiplayer slow game server
I really don't understand why the bug applies only to me and seems not replicable by others...
But with it, getting rid of early Maintenance Ships is much more difficult, for example.
Another thing : on many of the test games either me or other players were boxed in a small subset of systems, is the starting position generator well calibrated ?
But with it, getting rid of early Maintenance Ships is much more difficult, for example.
Another thing : on many of the test games either me or other players were boxed in a small subset of systems, is the starting position generator well calibrated ?
Re: Twentieth game on the multiplayer slow game server
Also, when trying to connect from my desktop, I get "Password wrong for player LienRag".
Re: Twentieth game on the multiplayer slow game server
I removed you from players list. Try again, I've returned you back.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Twentieth game on the multiplayer slow game server
Universe generator wasn't touched for a while.LienRag wrote: ↑Wed May 11, 2022 6:32 am I really don't understand why the bug applies only to me and seems not replicable by others...
But with it, getting rid of early Maintenance Ships is much more difficult, for example.
Another thing : on many of the test games either me or other players were boxed in a small subset of systems, is the starting position generator well calibrated ?
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Twentieth game on the multiplayer slow game server
Are you checking the combat logs to see if fighters are not actually launching?
I noticed that too. And the AI just loves you