Before start there will be two days with two test game with 5 minutes turn.
Test games will be started 11th of May and the actual game will be started 13th of May. The game version is 2021-05-10.4f04bdc.
Timeout will be raised to 27h as proposed before. Also rule about missing player will be introduced: if player didn't logged more than 54h (2 turns) will start to search delegate for the empire and after 108h (4 turn) I'll give empire to AI if no AI in the game yet.
Also it would be nice if someone could fix UI issues with timeout display https://github.com/freeorion/freeorion/issues/3370 and checksum mismatch.
Changes from previous game:
- Galaxy shape: Box.
- Experimentors: Disabled.
- Natives: Low.
- Monsters: Low.
- Specials: Low.
- Diplomacy
- No team win
- Systems per player: 40
- Research cost: 100%
- Production cost: 50%
- Tech victory (Singularity of Transcendence) cost: 10%
o01eg |
Oberlus |
L29Ah |
wobbly |
drkosy |
danyspin97 |
LienRag |