Sixteen game on the multiplayer slow game server
Moderator: Oberlus
Re: Sixteen game on the multiplayer slow game server
AFAIK snap refreshes only at the command "snap refresh".
Re: Sixteen game on the multiplayer slow game server
Also, we're playing with "Low Specials", right ?
Which means that with an Imperial Palace bonus of +3, the player with a Luxury nearby (and/or Artistic species) will win while the others will struggle to colonize more than a few planets.
I really recommend putting the Imperial Palace bonus to +7 to limit the importance of initial luck.
Which means that with an Imperial Palace bonus of +3, the player with a Luxury nearby (and/or Artistic species) will win while the others will struggle to colonize more than a few planets.
I really recommend putting the Imperial Palace bonus to +7 to limit the importance of initial luck.
Re: Sixteen game on the multiplayer slow game server
Could you open issue?LienRag wrote: ↑Mon May 10, 2021 7:25 pm Also, we're playing with "Low Specials", right ?
Which means that with an Imperial Palace bonus of +3, the player with a Luxury nearby (and/or Artistic species) will win while the others will struggle to colonize more than a few planets.
I really recommend putting the Imperial Palace bonus to +7 to limit the importance of initial luck.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
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Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
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Re: Sixteen game on the multiplayer slow game server
Not on my machine - also defeats one purpose of snap i think (which is having software on the current patch level).
But all players using snap have only manual updates, that's fine. Just give me a buzz if you need something.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Look, ma... four combat bouts!
Look, ma... four combat bouts!
Re: Sixteen game on the multiplayer slow game server
I'm expecting the game to be fairly unbalanced at the moment, just the price of playing master instead of release. My prediction is some experienced players doing terribly due to misunderstandings about how the new mechanics work.LienRag wrote: ↑Mon May 10, 2021 7:25 pm Also, we're playing with "Low Specials", right ?
Which means that with an Imperial Palace bonus of +3, the player with a Luxury nearby (and/or Artistic species) will win while the others will struggle to colonize more than a few planets.
I really recommend putting the Imperial Palace bonus to +7 to limit the importance of initial luck.
Re: Sixteen game on the multiplayer slow game server
+1
I'll be playing mostly for testing stuff, barely to show off (I surely will fail misserably) or kick presumptuous asses.
Re: Sixteen game on the multiplayer slow game server
Indeed, at least when I can avoid it.
(I had a hotmail account before Microsoft bought it and since most people know only this mail address I kept using it for a long while)
Re: Sixteen game on the multiplayer slow game server
Started first test game with 2021-05-10.4f04bdc. Suddenly it produces checksum error with named values.
Code: Select all
12:19:06.989449 {0x00007f4c06f6d780} [debug] client : NamedValueRefManager.cpp:121 : NamedValueRefManager checksum: 1029611
12:19:06.989458 {0x00007f4c06f6d780} [warn] client : ClientApp.cpp:168 : Checksum received from server does not match client checksum.
12:19:06.989465 {0x00007f4c06f6d780} [warn] client : ClientApp.cpp:173 : Checksum for NamedValueRefManager on server 1032622 != client 1029611
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
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Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
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Re: Sixteen game on the multiplayer slow game server
L19Ah and me also got the same checksum error values, we both using different OS.
A selection:
Geoff, interested on joining the game as observer? There will be (already are) lots of feedback. o01eg can add you whenever you want.Geoff the Medio wrote:.
A selection:
[12 may. 13:40:02] Oberlus: o01eg, the time until next turn is sill overlapped with that other symbol.I saw a PR to fix it, isn't it yet merged?
[12 may. 13:46:04] L29Ah: it overlaps both the turn control and FPS here
[12 may. 14:08:05] Oberlus: Oh, I'm getting riots in a planet despite having positive influence stockpile
[12 may. 14:08:40] Oberlus: I didn't know negative stability caused riots regardless of influence superavit
[12 may. 14:10:25] Oberlus: Also, I got aninfluencestability malus after building the military command center and it's gone after another turn
[12 may. 14:10:40] Oberlus: That makes little sense to me: malus should stay
[12 may. 14:11:06] L29Ah: i have +5 unknown influence producer on my homeworld
[12 may. 14:11:16] L29Ah: also +1 stockpile from nowhere
[12 may. 14:13:01] L29Ah: also new influence card notification seems to come one turn later than the actual cards become available
- Geoff the Medio
- Programming, Design, Admin
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Re: Sixteen game on the multiplayer slow game server
Granted Observer for this game.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
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Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
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- Space Floater
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Re: Sixteen game on the multiplayer slow game server
So is the game starting tomorrow? Should I join XMPP as usually?
Re: Sixteen game on the multiplayer slow game server
No, tomorrow I restart test game and I hope to fix issue with checksum.danyspin97 wrote: ↑Wed May 12, 2021 12:56 pm So is the game starting tomorrow? Should I join XMPP as usually?
Yes, better to use XMPP.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Re: Sixteen game on the multiplayer slow game server
Restarted test game.
Could you try to connect to the server?
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-04-14.ad50e93.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm