drkosy wrote: ↑Mon May 17, 2021 9:41 pm
By the way: I run into an strange bug at turn 12. Suddenly my home world produces 5 IP instead of 3 IP. The meter shows: +3 IP for Imperial Palace and +5 unknown
As I run my 2nd PC it's not possible for me to take a snapshot (which would show to much of my master plan, actually). Maybe geoff can watch that as observer and tell me what's going on.
I have this too.
Random guess, someone took Propaganda broadcasts and it's giving everyone the bonus.
Edit: In fact I can see that Oberlus took it on turn 10 and that I'm up to +4 on turn 14
wobbly wrote: ↑Fri May 14, 2021 3:58 pm
Propaganda broadcast was added, but you'll need to open a social slot via either architectural psychology or mind in the void.
wobbly wrote: ↑Mon May 17, 2021 9:06 am
Guessing most people took centralization. I didn't because, well, reasons.
BTW pedia says Centralization gives a bonus of 0,1 per pop for both Industry and Research (so I didn't take it either) but apparently the code makes it 0,5 per pop ? That's quite a difference and I would have played very differently if the pedia was accurate...
wobbly wrote: ↑Tue May 18, 2021 2:38 pm
Random guess, someone took Propaganda broadcasts and it's giving everyone the bonus.
Edit: In fact I can see that Oberlus took it on turn 10 and that I'm up to +4 on turn 14
How can you see that ?
right clicking on someones empire in the empire window shows their research techs and also policies. It probably shouldn't, but apparently there are technical difficulties hiding the information.
wobbly wrote: ↑Mon May 17, 2021 9:06 am
Guessing most people took centralization. I didn't because, well, reasons.
BTW pedia says Centralization gives a bonus of 0,1 per pop for both Industry and Research (so I didn't take it either) but apparently the code makes it 0,5 per pop ? That's quite a difference and I would have played very differently if the pedia was accurate...
SetTargetIndustry value = Value + Target.Population
* (NamedReal name = "PLC_CENTRALIZATION_TARGET_INDUSTRY_PERPOP"
value = 0.5 * [[INDUSTRY_PER_POP]])
That is adding planet's population * 0.5 * INDUSTRY_PER_POP (which is a macro in common/base_prod.macros that values 0.2).
Documentation can't be wrong on this anymore because it gets the value from Named Value PLC_CENTRALIZATION_TARGET_INDUSTRY_PERPOP, which is calculated in that code, and it no longer depends on coders updating the values in the stringtables.
drkosy wrote: ↑Mon May 17, 2021 9:41 pm
By the way: I run into an strange bug at turn 12. Suddenly my home world produces 5 IP instead of 3 IP. The meter shows: +3 IP for Imperial Palace and +5 unknown
As I run my 2nd PC it's not possible for me to take a snapshot (which would show to much of my master plan, actually). Maybe geoff can watch that as observer and tell me what's going on.
I have this too.
Random guess, someone took Propaganda broadcasts and it's giving everyone the bonus.
Edit: In fact I can see that Oberlus took it on turn 10 and that I'm up to +4 on turn 14
Geoff fixed this by giving the +5 only to policy owner, +1 to allied empires, and -1 to enemy empires (in both cases iff they don't have adopted the policy themselves).
Oberlus wrote: ↑Tue May 18, 2021 5:28 pm
Geoff fixed this by giving the +5 only to policy owner, +1 to allied empires, and -1 to enemy empires (in both cases iff they don't have adopted the policy themselves).
This change won't affect the current game I guess ?
LienRag wrote: ↑Tue May 18, 2021 9:18 pm
So that update is planned ?
Any idea about when ?
That would certainly impact the research path that most players will take...
No, if we need to update server then we should also restart the game.
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