defaultuser wrote: ↑Thu Feb 20, 2020 12:21 am
Analyzing planets on a cost-benefit basis is somewhat situational. As an example, that native world you discovered. At this point, you can't do anything with it because you don't have the resources. Against a Moderate-Tech planet, you need a fairly powerful warship. That Frigate won't cut it. The Hhoh population aren't as valuable to you as they would be to other species. That has to be factored in.
My thoughts are different:
1) One frigate is enough to conquer this planet (even without researching better Mass Drivers), If fleet commander is smart
2) I was able to invade it at turn 25 (if went full production at turn 7), now 26 because i sleeped one turn, and turn 32 later
3) Hhoh are good pilots (+1)
4) They have better detection range than Etties, which is useful for radar scout ships
5) They live close to asteroids and this open the way of more cheap asteroid hulls
6) Second race doubles the probability of finding suitable planets
7) Hhohs have no penalty for production, which compensate weakness of Etties