Seventh game on the multiplayer slow game server (0.4.9)

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o01eg
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Seventh game on the multiplayer slow game server (0.4.9)

#1 Post by o01eg »

As the current game is on its finish line I opening thread for the next game. Starting date: 9th January 2020 with test game starting after Release Candidate/weekly test build.

Planned changes:
  • 19 systems per player.
  • Galaxy shape: Ring
  • Specials: Low
  • Conceding won't touch empire assets.
Currently there are 7 registered players and there still time to register:
o01eg
Magnate
Oberlus
JonCST
swaq
L29Ah
Hyperant
Last edited by o01eg on Thu Jan 09, 2020 11:55 am, edited 4 times in total.
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swaq
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#2 Post by swaq »

I am looking forward to it!

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The Silent One
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#3 Post by The Silent One »

I'm sorry but I will skip this one. I'll be on holidays for 2 weeks starting on saturday, and also I want to put some time into developing again.
If I provided any images, code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0.

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Oberlus
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#4 Post by Oberlus »

I'm in for the seventh game.
Anyone else in the list that needs to confirm?

If we are 7 players, I guess we shall go for free diplomacy?


TSO, don't take this as a permanent vacation, you and me need to play again :)

o01eg
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#5 Post by o01eg »

Date announce! The game will be started on the 8th January 2020 with test game starting after Release Candidate/weekly test build.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 0.4.10.
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L29Ah
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#6 Post by L29Ah »

o01eg wrote: Mon Dec 30, 2019 8:56 pm Date announce! The game will be started on the 8th January 2020 with test game starting after Release Candidate/weekly test build.
wtf it should've been today!
Team S.M.A.C.: play multiplayer with us!

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Oberlus
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#7 Post by Oberlus »

L29Ah wrote: Tue Dec 31, 2019 1:00 pm wtf it should've been today!
Those were my expectations (and why I conceded). NP anyway.

o01eg
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#8 Post by o01eg »

L29Ah wrote: Tue Dec 31, 2019 1:00 pm
o01eg wrote: Mon Dec 30, 2019 8:56 pm Date announce! The game will be started on the 8th January 2020 with test game starting after Release Candidate/weekly test build.
wtf it should've been today!
Chato should be nerfed https://github.com/freeorion/freeorion/pull/2687 also it is better to decide what to do with viewtopic.php?p=98768#p98768 before new game.
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Magnate
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#9 Post by Magnate »

o01eg wrote: Tue Dec 31, 2019 5:12 pmalso it is better to decide what to do with viewtopic.php?p=98768#p98768 before new game.
Thank you, but as Vezzra said I think any of my suggestions are quite fundamental balance changes to population so probably need debating and modelling somewhere. Maybe game 8 ... ;-)

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swaq
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#10 Post by swaq »

There was a pre-release test build on the 6th. Is that the one we'll be using for this game?

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Re: Seventh game on the multiplayer slow game server (0.4.9)

#11 Post by o01eg »

swaq wrote: Wed Jan 08, 2020 3:01 pm There was a pre-release test build on the 6th. Is that the one we'll be using for this game?
Yes, I'm preparing test game for it now. Schedule will be a shifted a little.
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o01eg
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#12 Post by o01eg »

Test game was launched. The actual game will be started 9th January.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 0.4.10.
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Oberlus
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#13 Post by Oberlus »

If this is how 7th game will end, I want to ally swaq.


BTW, I like the ring shape.
If you take a look at the map, there are plenty of places to set up two (or three) chokepoints to block pass, so most empires could turttle by concentrating forces in four systems (two on each side of his ring sector), and alliances of two empires next to each other would need two chokepoints per empire.
Also, it makes difficult or impossible that more than two empires attack the same empire. I hope this shape will improve "fairness" in the game for both single and team playstyles.
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o01eg
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#14 Post by o01eg »

I've restarted test game again. I would like to have Magnate, JonCST and Hyperant try to play it.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 0.4.10.
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Oberlus
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Re: Seventh game on the multiplayer slow game server (0.4.9)

#15 Post by Oberlus »

o01eg wrote: Thu Jan 09, 2020 11:55 am I've restarted test game again. I would like to have Magnate, JonCST and Hyperant try to play it.
Have you contacted them directly about the test game and have you got an answer? I expect them (or at least Magnate) to not have visited the forums in the recent days.

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