Multiplayer slow game server

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o01eg
Programmer
Posts: 742
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#541 Post by o01eg » Wed Feb 12, 2020 6:13 pm

Oberlus wrote:
Wed Feb 12, 2020 5:57 pm
Yesterday, at the end of the game, my connection to the server became very slow. Three minutes downloading the game state at 35 KB/s, while I was use to 3-4 seconds the turn before it started. Other players (L29Ah, Hyperant, swaq) didn't have the same problem.
I checked that I could download stuff at 8 MB/s from other sources, yet the download speed from freeorion server stuck to 35 KB/s.
Now I've downloaded the default directory from freeorion-test.dedyn.io and it was also 35 KB/s. I wonder if that is related to my slow download speed from game server while playing. During the file download I made a speed test and again my download speed was 8 MB/s, and the file download speed was not affected during the speed test.
So I also wonder is it is something to do with the server restricting badwidth towards my IP? Or maybe my Comodo firewall could be doing something strange here? I have no clue.
VPS is said to have 1Gb/s port, it's hard to say where speed is limited.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io. Version 2020-04-05.aa122c8.
Donations are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

o01eg
Programmer
Posts: 742
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#542 Post by o01eg » Tue Mar 31, 2020 5:32 pm

The server updated to 2020-03-30.025f545 version.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io. Version 2020-04-05.aa122c8.
Donations are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

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Oberlus
Cosmic Dragon
Posts: 2161
Joined: Mon Apr 10, 2017 4:25 pm

Re: Multiplayer slow game server

#543 Post by Oberlus » Wed Apr 01, 2020 7:07 am

Server cookies are not saved any more?
Each time I connect to server I have to get a new OTP.
Regardless of the annoyance for the player, that's a real problem for the email quota: sooner or later we won't be able to connect!

o01eg
Programmer
Posts: 742
Joined: Sat Dec 10, 2011 5:46 am

Re: Multiplayer slow game server

#544 Post by o01eg » Wed Apr 01, 2020 7:10 am

Oberlus wrote:
Wed Apr 01, 2020 7:07 am
Server cookies are not saved any more?
Each time I connect to server I have to get a new OTP.
Regardless of the annoyance for the player, that's a real problem for the email quota: sooner or later we won't be able to connect!
I suppose it related to issue https://github.com/freeorion/freeorion/issues/2815

Should we postpone game until it will be fixed or return to 0.4.9?
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io. Version 2020-04-05.aa122c8.
Donations are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

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Oberlus
Cosmic Dragon
Posts: 2161
Joined: Mon Apr 10, 2017 4:25 pm

Re: Multiplayer slow game server

#545 Post by Oberlus » Wed Apr 01, 2020 7:18 am

o01eg wrote:
Wed Apr 01, 2020 7:10 am
Should we postpone game until it will be fixed or return to 0.4.9?
I am really eager to play a multiplayer game again, but I think it is better to postpone it, because the game will take maybe 2 months to complete and we already have several new features that would be great to test and enjoy during the game (Arc Disruptor, UI stuff...) and probably more bugs to catch.

As a temporary workaround, during the test game and while we wait for fixes of current bugs, we could trust each other and disable OTP passwords for login?

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