Test Build from the Future (with species art!)
Posted: Fri Mar 08, 2019 8:59 am
This is the current build of freeorion master branch with some extra PRs merged (~160MB) as a snap published on https://snapcraft.io/freeorion-agrrr3
This version, 20190305-MixPR23x87x84x70x73x37x includes following/changes features which are not merged into master:
Run via or simply
Update if a new version comes out or switch to this build:
Remove if you want to free the space:
Note I pushed this on freeorion-agrrr3 as this mix of PRs is not "official" and may or may not be merged in future into the master branch.
This version, 20190305-MixPR23x87x84x70x73x37x includes following/changes features which are not merged into master:
- The beautiful art for some of the species is shown in the pedia species entries. (#2336~1)
- Interceptors target bombers first, then fighters, then ships (#2384)
- Bombers target ships first, then fighters (#2384)
- You get a sitrep if warning you about visible empires increasing their detection level. (#2344)
- Military AI improvements (no enemy suicide fleets) (#2373)
- Blockade fix (#2336)
- Ship design creation fixes (#2387)
- Double fighter launch rate fix (#2384)
- Tech effects start one turn later (#2370 for consistency with #2344)
Code: Select all
snap install --beta freeorion-agrrr3
Code: Select all
snap run freeorion-agrrr3.freeorion
Code: Select all
freeorion-agrrr3.freeorion
Code: Select all
snap refresh --beta freeorion-agrrr3
Code: Select all
snap remove freeorion-agrrr3