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Re: Up-to-date Test Snap
Posted: Thu Jul 02, 2020 8:50 pm
by Ophiuchus
Weekly test build release - based on release-v0.4.10, not master:
freeorion_2020-07-01.b4f9ea1 rev=106 channel=beta (amd64)
freeorion_2020-07-01.b4f9ea1 rev=107 channel=beta (i386)
News:
Re: Up-to-date Test Snap
Posted: Wed Aug 26, 2020 9:44 am
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Weekly test build release about to happen - based on master branch:
freeorion_2020-08-25.8119c36 rev=114 channel=beta (amd64)
freeorion_2020-08-25.8119c36 rev=113 channel=beta (i386)
News since the last weekly master build (freeorion_2020-05-12.9eb021f):
- policies and influence (geoff)
- FOCS: species likes and dislikes, effect stability/happiness (e.g. Sly hate GGG) (geoff)
- content: need pure species policy to build CCs (geoff)
- content: bigger effect of preferred focus on interspecies academy (geoff)
- content: defense focus gives stability/happiness bonus (geoff)
- content: supply-distance dependent effects added, e.g. Centralization policy (geoff)
- FOCS: preferredFocus -> defaultFocus rename (geoff)
- FOCS: ThisPolicy valueref, SpeciesContentOpinion complex valueref added (geoff)
- lots of grooming (geoff)
- reimport arc disruptors art (oberlus)
- fr update (ouaz)
- AI debug chat structure improvement (cjkjvfnby)
- next better planet improvement, Sly refueling bugfix, (rrobgill)
- pilot trait weapon scaling bugfix (agrrr3)
- better naming for stockpile related things, especially Stockpiling Focus -> Stockpile Distribution Focus (agrrr3)
- broken/unbroken savegames (mm/geoff)
- tons of refactorings (mmetz)
- a lot of other stuff...
- also everything happening in May and June (e.g. exobots revamp, flat bonus nerf (oberlus), galaxy tweaks (oberlus), multiplayer goodness (o01eg)... )
Re: Up-to-date Test Snap
Posted: Wed Sep 02, 2020 5:38 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Weekly test build based on master released:
freeorion_2020-09-01.71b5d25 rev=115 channel=beta (amd64)
freeorion_2020-09-01.71b5d25 rev=116 channel=beta (i386)
News since the last weekly master build:
- content: checkpoint prereq for racial purity policy, trith like racial purity (geoff)
- content: divine authority policy added (WIP) (geoff)
- UI: selection for loaded game (geoff)
- backend: lots of grooming (geoff)
- multiplayer: fix empire selection for loaded game (o01eg)
- lots of grooming (geoff)
- release checklist update (vezzra)
- stringtables: french update as usual (ouaz)
Re: Up-to-date Test Snap
Posted: Sun Sep 13, 2020 10:07 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Release candidate for bugfix release 0.4.10.1 build is available on channel
0.4.10/candidate (v0.4.10.1-rc1 rev=119 amd64).
Weekly test build based on master released:
freeorion_2020-09-08.4c3e748 rev=117 channel=beta (amd64)
freeorion_2020-09-08.4c3e748 rev=118 channel=beta (i386)
News since the last weekly master build:
Re: Up-to-date Test Snap
Posted: Sun Sep 20, 2020 12:53 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc1 rev=119 amd64).
Weekly test build based on
master released:
freeorion_2020-09-15.063f0e8 rev=120 channel=beta (amd64)
freeorion_2020-09-15.063f0e8 rev=121 channel=beta (i386)
News since the last weekly master build:
- pedia: fix bio-adaptabie hull description (oberlus)
- backend: lots of grooming (geoff)
Re: Up-to-date Test Snap
Posted: Wed Sep 23, 2020 12:58 pm
by Ophiuchus
In the release process... will probably land in an hour or so.
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc2 rev=124 amd64).
Weekly test build based on
master released:
freeorion_2020-09-21.109b9d2 rev=122 channel=beta (amd64)
freeorion_2020-09-21.109b9d2 rev=123 channel=beta (i386)
News since the last weekly master build:
- UI: another try to fix arc disruptor jpg (oberlus)
- build: boost library minimal version is now 1.6 and build works with 1.74 (o01eg)
- backend, stringtables: lots of grooming (geoff)
- i18n: french update as usual (ouaz)
Re: Up-to-date Test Snap
Posted: Wed Sep 30, 2020 1:05 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.
Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc3 rev=125 amd64).
Weekly test build based on
master released:
freeorion_2020-09-29.9e23199 rev=126 channel=beta (amd64)
freeorion_2020-09-29.9e23199 rev=127 channel=beta (i386)
News since the last weekly master build:
- backend: lots of grooming (geoff)
Re: Up-to-date Test Snap
Posted: Wed Oct 07, 2020 2:32 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master released:
freeorion_2020-10-06.38f68b2 rev=130 channel=beta (amd64)
freeorion_2020-10-06.38f68b2 rev=131 channel=beta (i386)
News since the last weekly master build:
- FOCS/python/universe: species now can have a spawnrate and spawn limit (see Raaagh) (geoff)
- content: Trith get influence focus, they need it to be self-sufficient (Oberlus)
- stringtables/UI/FOCS: values calculations (aka value refs) may now be named and used in pedia and sitrep messages (search for 'Named' in default folder). Added pedia folder listing named value refs (agrrr3)
- UI: added pedia articles listing native and playable species (geoff)
- backend: grooming/restructuring (geoff)
- i18n: french update as usual (Ouaz)
Re: Up-to-date Test Snap
Posted: Thu Oct 22, 2020 8:46 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master released last week:
freeorion_2020-10-06.38f68b2 rev=132 channel=beta (amd64)
freeorion_2020-10-06.38f68b2 rev=133 channel=beta (i386)
News since the last weekly master build:
- game: Added "Obstructive" fleet order (geoff)
- backend: minor fix (agrrr3)
- backend: fix mac build (geoff)
- i18n: french update as usual (Ouaz)
Re: Up-to-date Test Snap
Posted: Sat Oct 24, 2020 6:08 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master released:
freeorion_2020-10-21.1a20542 rev=134 channel=beta (amd64)
freeorion_2020-10-21.1a20542 rev=135 channel=beta (i386)
News since the last weekly master build:
- game: Warships default to "Aggressive" instead of "Obstructive" fleet order; cycling order also changed (geoff)
- backend: turn update/data processing changes (geoff)
- backend: local and remote messages (geoff)
- backend: cleanup (geoff)
- UI: fix growth rate sitrep (Oberlus)
- FOCS: try fix precedence in name-in-the-middle named double value refs (agrrr3)
- build: stdcpp14 in MSVC projects (geoff)
- python: charting script should expect python3 (cheese1)
Re: Up-to-date Test Snap
Posted: Fri Oct 30, 2020 10:19 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master released:
freeorion_2020-10-27.ffe5a4f rev=136 channel=beta (amd64)
freeorion_2020-10-27.ffe5a4f rev=137 channel=beta (i386)
News since the last weekly master build:
- game: newly build ships are created "Aggressive"/"Passive" (geoff)
- backend: small python refactoring (o01eg)
- backend: remove usage of GG_ENUM, GiGi utf-8, and GiGi color (o01eg)
- backend: refactorings, cleanup (geoff)
- UI: clicking influence icon toggles the government window (geoff)
- build: separate build option for each component (o01eg)
- build: added missing include to Clr.h (em3)
Re: Up-to-date Test Snap
Posted: Wed Nov 18, 2020 5:37 pm
by Ophiuchus
I did not announce some of the weekly test builds:
e.g.
freeorion_2020-11-09.fa112c8 rev=140 channel=beta (amd64)
freeorion_2020-11-09.fa112c8 rev=141 channel=beta (i386)
News since the last weekly master build:
- ..lots of important stuff..
Re: Up-to-date Test Snap
Posted: Wed Nov 18, 2020 5:40 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master released:
freeorion_2020-11-16.7964d08 rev=142 channel=beta (amd64)
freeorion_2020-11-16.7964d08 rev=143 channel=beta (i386)
News since the last weekly master build:
- game: reinvented small asteroids hulls (agrrr3)
- backend: fix turn advancae(o01eg)
- ...
- i18n: french update as usual (Ouaz)
Re: Up-to-date Test Snap
Posted: Wed Nov 25, 2020 9:53 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master release ONLY ON EDGE - turn advance is broken (at least in single player game):
freeorion_2020-11-23.12307c8 rev=144 channel=edge (amd64)
freeorion_2020-11-23.12307c8 rev=145 channel=edge (i386)
News since the last weekly master build:
- game: self-sustaining metabolism nerf - pop boost only on good planets (agrrr3)
- game: trith nerf - medium planet, bad supply&industry (oberlus)
- multiplayer: introduce server side auto-turn (o01eg)
- build: fix and speed up MacOS CI build (o01eg)
- i18n: french update as usual (Ouaz)
So
testing Trith and other self-sustaining balance would be appreciated
Re: Up-to-date Test Snap
Posted: Fri Dec 18, 2020 7:43 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).
Weekly test build based on
master:
freeorion_2020-12-14.97721c8 rev=146 channel=edge (amd64)
freeorion_2020-12-14.97721c8 rev=147 channel=edge (i386)
Note git revision 97721c8 does not work on MacOS.
News since the last weekly master build (quite a lot):
- contents: added "Native Appropiation" policy (geoff)
- contents: reworked Stellar Tomography to give bonuses independent of population, but based on the number of research-focused planets in a system, and (still) dependent on star type (geoff)
- contents: +1 mil pol slot for owning a sentient hull, +1 soc pol slot for mind of the void tech, +1 eco pol slot for void prediction tech (geoff)
- contents: regenerate 1 fuel per turn at white stars, and 2 fuel per turn a blue stars for Laenfa (geoff)
- contents: in a system with a planet populated by friendly Sly, Sly-crewed ships will be refueled and repaired, as if they were in a friendly supply network with [[tech SHP_FLEET_REPAIR]] (even if not supply-connected) (geoff)
- make terraforming cheaper with policy (geoff)
- game: separated defensive fleet aggression, in which fleets will attack in battle but not initiate or blockage, from passive fleet aggression, in which fleets will not attack in battle (geoff)
- pedia: some search improvements (geoff)
- python/AI: fix Python API for BuildingType productionCost and *Time, canBeProduced (geoff)
- backend/content/stringtables: lots of grooming and refactoring (geoff)
- backend: Fix named value display on WIN32 (agrrr3)
- backend/parse: Remove race conditions when parsing, mitigate some other race conditions, add content checksumming, in order for named value refs to work (agrrr3)
- backend: Fix empire readiness when unset auto turn - unbreaks the last weekly build (o01eg)
- i18n: french update as usual (Ouaz)
Testing Trith and other self-sustaining balance would be appreciated