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Re: Up-to-date Test Snap

Posted: Thu Jul 02, 2020 8:50 pm
by Ophiuchus
Weekly test build release - based on release-v0.4.10, not master:

freeorion_2020-07-01.b4f9ea1 rev=106 channel=beta (amd64)
freeorion_2020-07-01.b4f9ea1 rev=107 channel=beta (i386)

News:
  • ...

Re: Up-to-date Test Snap

Posted: Wed Aug 26, 2020 9:44 am
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Weekly test build release about to happen - based on master branch:

freeorion_2020-08-25.8119c36 rev=114 channel=beta (amd64)
freeorion_2020-08-25.8119c36 rev=113 channel=beta (i386)

News since the last weekly master build (freeorion_2020-05-12.9eb021f):
  • policies and influence (geoff)
  • FOCS: species likes and dislikes, effect stability/happiness (e.g. Sly hate GGG) (geoff)
  • content: need pure species policy to build CCs (geoff)
  • content: bigger effect of preferred focus on interspecies academy (geoff)
  • content: defense focus gives stability/happiness bonus (geoff)
  • content: supply-distance dependent effects added, e.g. Centralization policy (geoff)
  • FOCS: preferredFocus -> defaultFocus rename (geoff)
  • FOCS: ThisPolicy valueref, SpeciesContentOpinion complex valueref added (geoff)
  • lots of grooming (geoff)
  • reimport arc disruptors art (oberlus)
  • fr update (ouaz)
  • AI debug chat structure improvement (cjkjvfnby)
  • next better planet improvement, Sly refueling bugfix, (rrobgill)
  • pilot trait weapon scaling bugfix (agrrr3)
  • better naming for stockpile related things, especially Stockpiling Focus -> Stockpile Distribution Focus (agrrr3)
  • broken/unbroken savegames (mm/geoff)
  • tons of refactorings (mmetz)
  • a lot of other stuff...
  • also everything happening in May and June (e.g. exobots revamp, flat bonus nerf (oberlus), galaxy tweaks (oberlus), multiplayer goodness (o01eg)... )

Re: Up-to-date Test Snap

Posted: Wed Sep 02, 2020 5:38 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Weekly test build based on master released:

freeorion_2020-09-01.71b5d25 rev=115 channel=beta (amd64)
freeorion_2020-09-01.71b5d25 rev=116 channel=beta (i386)

News since the last weekly master build:
  • content: checkpoint prereq for racial purity policy, trith like racial purity (geoff)
  • content: divine authority policy added (WIP) (geoff)
  • UI: selection for loaded game (geoff)
  • backend: lots of grooming (geoff)
  • multiplayer: fix empire selection for loaded game (o01eg)
  • lots of grooming (geoff)
  • release checklist update (vezzra)
  • stringtables: french update as usual (ouaz)

Re: Up-to-date Test Snap

Posted: Sun Sep 13, 2020 10:07 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc1 rev=119 amd64).

Weekly test build based on master released:

freeorion_2020-09-08.4c3e748 rev=117 channel=beta (amd64)
freeorion_2020-09-08.4c3e748 rev=118 channel=beta (i386)

News since the last weekly master build:
  • ...

Re: Up-to-date Test Snap

Posted: Sun Sep 20, 2020 12:53 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc1 rev=119 amd64).


Weekly test build based on master released:

freeorion_2020-09-15.063f0e8 rev=120 channel=beta (amd64)
freeorion_2020-09-15.063f0e8 rev=121 channel=beta (i386)

News since the last weekly master build:
  • pedia: fix bio-adaptabie hull description (oberlus)
  • backend: lots of grooming (geoff)

Re: Up-to-date Test Snap

Posted: Wed Sep 23, 2020 12:58 pm
by Ophiuchus
In the release process... will probably land in an hour or so.

Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc2 rev=124 amd64).


Weekly test build based on master released:

freeorion_2020-09-21.109b9d2 rev=122 channel=beta (amd64)
freeorion_2020-09-21.109b9d2 rev=123 channel=beta (i386)

News since the last weekly master build:
  • UI: another try to fix arc disruptor jpg (oberlus)
  • build: boost library minimal version is now 1.6 and build works with 1.74 (o01eg)
  • backend, stringtables: lots of grooming (geoff)
  • i18n: french update as usual (ouaz)

Re: Up-to-date Test Snap

Posted: Wed Sep 30, 2020 1:05 pm
by Ophiuchus
Stable 0.4.10 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel.

Release candidate for bugfix release 0.4.10.1 build is available on channel 0.4.10/candidate (v0.4.10.1-rc3 rev=125 amd64).


Weekly test build based on master released:

freeorion_2020-09-29.9e23199 rev=126 channel=beta (amd64)
freeorion_2020-09-29.9e23199 rev=127 channel=beta (i386)

News since the last weekly master build:
  • backend: lots of grooming (geoff)

Re: Up-to-date Test Snap

Posted: Wed Oct 07, 2020 2:32 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master released:

freeorion_2020-10-06.38f68b2 rev=130 channel=beta (amd64)
freeorion_2020-10-06.38f68b2 rev=131 channel=beta (i386)

News since the last weekly master build:
  • FOCS/python/universe: species now can have a spawnrate and spawn limit (see Raaagh) (geoff)
  • content: Trith get influence focus, they need it to be self-sufficient (Oberlus)
  • stringtables/UI/FOCS: values calculations (aka value refs) may now be named and used in pedia and sitrep messages (search for 'Named' in default folder). Added pedia folder listing named value refs (agrrr3)
  • UI: added pedia articles listing native and playable species (geoff)
  • backend: grooming/restructuring (geoff)
  • i18n: french update as usual (Ouaz)

Re: Up-to-date Test Snap

Posted: Thu Oct 22, 2020 8:46 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master released last week:

freeorion_2020-10-06.38f68b2 rev=132 channel=beta (amd64)
freeorion_2020-10-06.38f68b2 rev=133 channel=beta (i386)

News since the last weekly master build:
  • game: Added "Obstructive" fleet order (geoff)
  • backend: minor fix (agrrr3)
  • backend: fix mac build (geoff)
  • i18n: french update as usual (Ouaz)

Re: Up-to-date Test Snap

Posted: Sat Oct 24, 2020 6:08 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master released:

freeorion_2020-10-21.1a20542 rev=134 channel=beta (amd64)
freeorion_2020-10-21.1a20542 rev=135 channel=beta (i386)

News since the last weekly master build:
  • game: Warships default to "Aggressive" instead of "Obstructive" fleet order; cycling order also changed (geoff)
  • backend: turn update/data processing changes (geoff)
  • backend: local and remote messages (geoff)
  • backend: cleanup (geoff)
  • UI: fix growth rate sitrep (Oberlus)
  • FOCS: try fix precedence in name-in-the-middle named double value refs (agrrr3)
  • build: stdcpp14 in MSVC projects (geoff)
  • python: charting script should expect python3 (cheese1)

Re: Up-to-date Test Snap

Posted: Fri Oct 30, 2020 10:19 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master released:

freeorion_2020-10-27.ffe5a4f rev=136 channel=beta (amd64)
freeorion_2020-10-27.ffe5a4f rev=137 channel=beta (i386)

News since the last weekly master build:
  • game: newly build ships are created "Aggressive"/"Passive" (geoff)
  • backend: small python refactoring (o01eg)
  • backend: remove usage of GG_ENUM, GiGi utf-8, and GiGi color (o01eg)
  • backend: refactorings, cleanup (geoff)
  • UI: clicking influence icon toggles the government window (geoff)
  • build: separate build option for each component (o01eg)
  • build: added missing include to Clr.h (em3)

Re: Up-to-date Test Snap

Posted: Wed Nov 18, 2020 5:37 pm
by Ophiuchus
I did not announce some of the weekly test builds:
e.g.

freeorion_2020-11-09.fa112c8 rev=140 channel=beta (amd64)
freeorion_2020-11-09.fa112c8 rev=141 channel=beta (i386)

News since the last weekly master build:
  • ..lots of important stuff..

Re: Up-to-date Test Snap

Posted: Wed Nov 18, 2020 5:40 pm
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master released:

freeorion_2020-11-16.7964d08 rev=142 channel=beta (amd64)
freeorion_2020-11-16.7964d08 rev=143 channel=beta (i386)

News since the last weekly master build:
  • game: reinvented small asteroids hulls (agrrr3)
  • backend: fix turn advancae(o01eg)
  • ...
  • i18n: french update as usual (Ouaz)

Re: Up-to-date Test Snap

Posted: Wed Nov 25, 2020 9:53 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master release ONLY ON EDGE - turn advance is broken (at least in single player game):

freeorion_2020-11-23.12307c8 rev=144 channel=edge (amd64)
freeorion_2020-11-23.12307c8 rev=145 channel=edge (i386)

News since the last weekly master build:
  • game: self-sustaining metabolism nerf - pop boost only on good planets (agrrr3)
  • game: trith nerf - medium planet, bad supply&industry (oberlus)
  • multiplayer: introduce server side auto-turn (o01eg)
  • build: fix and speed up MacOS CI build (o01eg)
  • i18n: french update as usual (Ouaz)
So testing Trith and other self-sustaining balance would be appreciated

Re: Up-to-date Test Snap

Posted: Fri Dec 18, 2020 7:43 am
by Ophiuchus
Stable 0.4.10.1 build is available on channel 0.4.10/stable; the 0.4.10 channel is also the current default channel (v0.4.10.1 rev=128 amd64 rev=129 i386).

Weekly test build based on master:

freeorion_2020-12-14.97721c8 rev=146 channel=edge (amd64)
freeorion_2020-12-14.97721c8 rev=147 channel=edge (i386)

Note git revision 97721c8 does not work on MacOS.

News since the last weekly master build (quite a lot):
  • contents: added "Native Appropiation" policy (geoff)
  • contents: reworked Stellar Tomography to give bonuses independent of population, but based on the number of research-focused planets in a system, and (still) dependent on star type (geoff)
  • contents: +1 mil pol slot for owning a sentient hull, +1 soc pol slot for mind of the void tech, +1 eco pol slot for void prediction tech (geoff)
  • contents: regenerate 1 fuel per turn at white stars, and 2 fuel per turn a blue stars for Laenfa (geoff)
  • contents: in a system with a planet populated by friendly Sly, Sly-crewed ships will be refueled and repaired, as if they were in a friendly supply network with [[tech SHP_FLEET_REPAIR]] (even if not supply-connected) (geoff)
  • make terraforming cheaper with policy (geoff)
  • game: separated defensive fleet aggression, in which fleets will attack in battle but not initiate or blockage, from passive fleet aggression, in which fleets will not attack in battle (geoff)
  • pedia: some search improvements (geoff)
  • python/AI: fix Python API for BuildingType productionCost and *Time, canBeProduced (geoff)
  • backend/content/stringtables: lots of grooming and refactoring (geoff)
  • backend: Fix named value display on WIN32 (agrrr3)
  • backend/parse: Remove race conditions when parsing, mitigate some other race conditions, add content checksumming, in order for named value refs to work (agrrr3)
  • backend: Fix empire readiness when unset auto turn - unbreaks the last weekly build (o01eg)
  • i18n: french update as usual (Ouaz)
Testing Trith and other self-sustaining balance would be appreciated