What are your gameplay settings against the AI?

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SpaceWolf
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What are your gameplay settings against the AI?

#1 Post by SpaceWolf »

I'm trying to find settings (galaxy shape, monsters, etc.) that make the game a bit more "balanced" against the AI, as I noticed that already at around turn 100 I tend to be far ahead of the other empires in production and research, which makes me wonder if I should keep playing or just restart, but then what?

So I'm curious to know what settings you guys are using?

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Oberlus
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Re: What are your gameplay settings against the AI?

#2 Post by Oberlus »

Change settings to what is less confortable for your play style. If you always use sparse galaxies, with many systems per empire, so you find enemies after colonizing many planets, try tightly packed ones: your usual research and build queues won't work. Or vice versa.

In general, AI perform better against humans at around 15-25 systems per player. Humans optimize better in varied situations, AI is more rigid and, e.g., won't rush pop and research boost techs as good as humans will when enemies are far, or will fall to the left neighbor when trying to conquer the right one in a packed galaxy.

However, once you know how to play in all settings, AI is always a puny enemy because certain flaws it has, like overusing defense focus (waste of planets), delaying certain key techs or overdoing army while neglecting expansion if perceiving a threat.

A thing I do is to monitor the graphs and restart before turn 30 or 50 if no AI is clearly surpassing me. If no AI doubles your PP+RP by turn 50 (possible whem you got a tough start), you know it won't be a hard game.

You can also use settings bad for your species (ancient galaxy for phototrophics, sparse galaxy with no natives for Egassem, packed galaxies for bad pilot/bad troops species, etc.), or do nothing for the first 10, 20... turns.

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LienRag
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Re: What are your gameplay settings against the AI?

#3 Post by LienRag »

An easy fix would be an option to have the AI ally against the player (even more if there's a slider to make them ally only on turn n, since not all players like to be rushed in their Empire's infancy)...

This would also be an easy way to set up difficulty, just add more AI players !

Right now adding AI Empires beyond a certain number doesn't really make the game more difficult, as they keep fighting each other even when the player has more power than all of them combined.

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Oberlus
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Re: What are your gameplay settings against the AI?

#4 Post by Oberlus »

Certainly.

You can ally AIs by setting a multiplayer game with a single human player and doing some things, but I don't know the specifics.

Doing the proper changes on AI so that they themselves ally when convenient would be great, but AI department is utterly understaffed.

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LienRag
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Re: What are your gameplay settings against the AI?

#5 Post by LienRag »

Oberlus wrote: Thu Apr 15, 2021 3:32 pm
Doing the proper changes on AI so that they themselves ally when convenient would be great, but AI department is utterly understaffed.
I know a little bit of Python but probably not enough to work on AI.
But while a full-fledged AI diplomatic system would need someone working on it, I believe that just a toggle "make/accept peace proposals to others AI at turn n and alliance proposal at turn p" should be quite easy ?

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Oberlus
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Re: What are your gameplay settings against the AI?

#6 Post by Oberlus »

LienRag wrote: Thu Apr 15, 2021 6:04 pm I know a little bit of Python but probably not enough to work on AI.
But while a full-fledged AI diplomatic system would need someone working on it, I believe that just a toggle "make/accept peace proposals to others AI at turn n and alliance proposal at turn p" should be quite easy ?
Go ahead, don't be shy, it should be done somewhere in here.

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SpaceWolf
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Re: What are your gameplay settings against the AI?

#7 Post by SpaceWolf »

Oberlus wrote: Wed Apr 14, 2021 9:50 pm In general, AI perform better against humans at around 15-25 systems per player.
Yes, that's what I use, basically following what the game says in that setting's tooltip.
Oberlus wrote: Wed Apr 14, 2021 9:50 pm A thing I do is to monitor the graphs and restart before turn 30 or 50 if no AI is clearly surpassing me. If no AI doubles your PP+RP by turn 50 (possible whem you got a tough start), you know it won't be a hard game.
Good idea, to save time if nothing else.
Oberlus wrote: Wed Apr 14, 2021 9:50 pm You can also use settings bad for your species (ancient galaxy for phototrophics, sparse galaxy with no natives for Egassem, packed galaxies for bad pilot/bad troops species, etc.),
Interesting, I haven't thought about that.
By the way is there any galaxy shape that would be "easier" for the AI?
Oberlus wrote: Wed Apr 14, 2021 9:50 pm or do nothing for the first 10, 20... turns.
Well, well... That sounds like a quite "artificial" way to help the AI, but why not, I guess, if it helps... :)
LienRag wrote: Thu Apr 15, 2021 2:54 pm An easy fix would be an option to have the AI ally against the player
Now that could be fun, for sure!

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