Explaining Game Concepts in FO (submit entries here)

Creation, discussion, and balancing of game content such as techs, buildings, ship parts.

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Oberlus
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Re: Explaining Game Concepts in FO (submit entries here)

#46 Post by Oberlus »

LienRag wrote: Fri May 15, 2020 11:04 pm
Geoff the Medio wrote: Sun Apr 19, 2020 9:16 am Explaining how to resize a window by dragging the corner, or that a file needs to exist to be loaded, seem silly.
Maybe FreeOrion has exceptional users, but so many obvious things may completely go unnoticed to some people that such basic explanations are usually useful as long as they don't completely clutter the Help page.
You can't find such explanations anywhere nowadays. Not even in smartphones for elderly people.
FreeOrion help should focus on FreeOrion mechanics and not in the basics of a window manager or how to plug your mouse in your USB port.

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