I've built a bare-bones part and added it to the items.inf for starting unlocks... it shows up complete with name and description from the string table, but it is unavailable. There's nothing in the script to keep it locked, and following my experience of adding a new hull and new building, it should be unlocked from the start.
Pertinent info from en.txt:
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PP_I_S_FUSION
Interstellar Fusion Engine
PP_I_S_FUSION_DESC
Increases [[metertype METER_SPEED]] by 30. Fusion Engine specifically designed for MARCS FTL propulsion.
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Item type = ShipPart name = "PP_I_S_FUSION"
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Part
name = "PP_I_S_FUSION"
description = "PP_I_S_FUSION_DESC"
class = Speed
capacity = 30
mountableSlotTypes = Internal
buildcost = 15 * [[FLEET_UPKEEP_MULTIPLICATOR]] * [[SHIP_PART_COST_MULTIPLIER]]
buildtime = 3
tags = [ "PEDIA_PC_SPEED" ]
location = OwnedBy empire = Source.Owner
icon = "icons/ship_parts/engine-1.png"
#include "/scripting/common/upkeep.macros"