Posted: Tue May 25, 2004 12:58 pm
Your talkng graphical representation, which naturally interests me. Would a scan of a quick and dirty hand sketch be possible- easier for my brain to follow.
Forums for the FreeOrion project
https://freeorion.org/forum/
i agree that we should have different shipyards for different ships. would allow additional strategic choices (f.e. strike a specific shipyard to prevent the enemy from getting a counter to your fleet, then use the delay to cause some havoc). Although every planet having it´s own shipyard is something that should be avoided.noelte wrote: How about designing shipyards out of components? Those components might be really expensiv on construction/maintaince and get even more expensiv based on how many are already in place. This way every planet can build it's own little shipyard.
This sort of thing is puzzling me more and more lately... i mean... what sort of ISP are you using that *still* in this day and age doesnt give you buckets of webspace for free? I dont know what its like elsewhere in the world but in the UK i cant think of a any way to get online (other than through work on using a cybercafe) that doesnt come with free webhosting.Impaler wrote:I dont currently have a website.
drek wrote:I think we can get a global queue to work. However, it will require significant design work and creativity to make it work intutively.
Players still have to get used to a global queue - most are familiar with local queues/production.drek wrote:The UI for the research and build queues could be nigh identical. This would mean less code to write, and one less system for the player to learn.
I'm a big fan of ensuring that each world has it's own unique character. I'm hoping that we have a large list of planet specials that spawn story-based events--and that nearly every world sports such a special.Now imagine you could
- "Build up a flourishing new farming colony for your people" or
- "Invest xxx ressources and x turns to increase empire food production by x%".
Well the micromanagement regarding infrastructures areI'm aware that a cost for infrastructure probably means micromanagement, and I don't see a solution for this right now