MOD Music
Posted: Tue Jul 26, 2011 2:34 pm
Ah... the old days. Do you remember MOD music (.mod, .xm, .it and many other formats)? I think it's worth trying to implement such music into the game. Unreal Tournament had it's whole soundtrack in modules. The MOD music has very good quality if properly made, but it also can have an oldschool feel (something very important for a spiritual succesor of MoO). The best thing about having the soundtrack of the game in such format is:
- It's takes less space than mp3 (let's face it. Even today when most people have almost unlimited acces to the net, nobody likes a big download)
- There are many talented artists who would be more than happy to contribute for free
- The oldschool feel
- A way to speed up development (Inviting artists with different tracking styles to make music for different races)
I had very little succes in even basic tracking - I prefer listening to MOD's than making them (Milky Play for Windows Mobile is one of the best free applications to play MODs on a mobile phone. I use it all the tame) and it's great music!
Here's an example of a space tunes (dowload is legal and free. The are just examples of what MOD music can do):
http://modarchive.org/index.php?request ... uery=52867
http://orgasmod.com/index.php?request=v ... uery=72628
http://modarchive.org/index.php?request ... ery=120109
Take a look on the whole MOD Archive Website: http://modarchive.org/
If any of the devs (now or in the future) liked the idea of implementing MOD music in FO it would be no problem to conatact somebody from the MOD Archive and ask for help in making a few tracks for the project. The example shown in this topic is probably not the best that could be found. I usually listen to chiptunes so I encourage you to serach the MOD Archive and you probably will find something better (and could contact the artist).
- It's takes less space than mp3 (let's face it. Even today when most people have almost unlimited acces to the net, nobody likes a big download)
- There are many talented artists who would be more than happy to contribute for free
- The oldschool feel
- A way to speed up development (Inviting artists with different tracking styles to make music for different races)
I had very little succes in even basic tracking - I prefer listening to MOD's than making them (Milky Play for Windows Mobile is one of the best free applications to play MODs on a mobile phone. I use it all the tame) and it's great music!
Here's an example of a space tunes (dowload is legal and free. The are just examples of what MOD music can do):
http://modarchive.org/index.php?request ... uery=52867
http://orgasmod.com/index.php?request=v ... uery=72628
http://modarchive.org/index.php?request ... ery=120109
Take a look on the whole MOD Archive Website: http://modarchive.org/
If any of the devs (now or in the future) liked the idea of implementing MOD music in FO it would be no problem to conatact somebody from the MOD Archive and ask for help in making a few tracks for the project. The example shown in this topic is probably not the best that could be found. I usually listen to chiptunes so I encourage you to serach the MOD Archive and you probably will find something better (and could contact the artist).