A consistent mapping would also allow unique planets like the Honeycomb or the Philosopher Planet to have unique art. If someone is willing to make an image for them and someone implements a FOCS effect that is.Geoff the Medio wrote:As with various other pick-from-a-set textures or images, use a consistent mapping from object ID to texture id, such as mod(object_id, num_textures)
Proposal: landscape images for planet environments
Re: Proposal: landscape images for planet environments
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- Geoff the Medio
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Re: Proposal: landscape images for planet environments
Were there an effect for that, its implementation would probably be independent of the default mapping from id to planet type texture index.Sloth wrote:A consistent mapping would also allow unique planets like the Honeycomb or the Philosopher Planet to have unique art. If someone is willing to make an image for them and someone implements a FOCS effect that is.
Re: Proposal: landscape images for planet environments
Good idea and nice work.
I applied some color balance, to get a more "jovian-like" atmosphere:
Indeed. Looks like an oxygen/nitrogen atmosphere (terran-like).dbenage-cx wrote: For the later, gas giant seems more in-line with terran or ocean when compared to the first version.
I applied some color balance, to get a more "jovian-like" atmosphere:
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Re: Proposal: landscape images for planet environments
Yep, looks better. As far as I am concerned, feel free to commit...Ouaz wrote:I applied some color balance, to get a more "jovian-like" atmosphere
Re: Proposal: landscape images for planet environments
Vas-y!Vezzra wrote:Yep, looks better. As far as I am concerned, feel free to commit...Ouaz wrote:I applied some color balance, to get a more "jovian-like" atmosphere
All released under the GNU GPL 2.0 and Creative Commons Attribution-ShareAlike 3.0 licences.