Shipyard Concept...

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
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Dart00_Tech
Space Kraken
Posts: 143
Joined: Sat Jun 11, 2011 1:27 am
Location: Modesto, CA USA

Shipyard Concept...

#1 Post by Dart00_Tech » Sun Feb 12, 2012 5:50 am

Well iv spent most of the day playing around and put together a very nice Shipyard with modules (addons). Here are some pictures and a 256x256 dramatic view with transparent background. Its about ~2000 polygons fully upgraded.

Let me know if this comes in useful.

Shipyard Empty:

Image

Modules:

Image Image Image Image

Image Image Image Image

Shipyard Fully Upgraded:

Image

Shipyard Fully Upgraded (Other Views):

Image

Image

Image

Image

Image

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eleazar
Design & Graphics Lead Emeritus
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Joined: Sat Sep 23, 2006 7:09 pm
Location: USA — midwest

Re: Shipyard Concept...

#2 Post by eleazar » Mon Mar 12, 2012 1:42 pm

revision 4721
"replaced 8 generic shipyard icons with some by Dart00_Tech."

There's nothing currently to do with putting them together, but individually the icons are useful.

Dart00_Tech
Space Kraken
Posts: 143
Joined: Sat Jun 11, 2011 1:27 am
Location: Modesto, CA USA

Re: Shipyard Concept...

#3 Post by Dart00_Tech » Sat Aug 25, 2012 4:26 am

Been a while since I last played to see any changes but I have a bit of time and wondered if we needed any more Shipyard or something temp graphics I could whip up?

Been bored...Need something to do.

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eleazar
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Re: Shipyard Concept...

#4 Post by eleazar » Sat Aug 25, 2012 4:38 am

Yeah, I'm away from the computer, but IIRC several shipyards still share the same graphic. You can look in buildings.txt if you want to see how many duplicates there are.

Also a lot of ship parts don't have a unique icon. Many of those use the ruins special icon.

Dart00_Tech
Space Kraken
Posts: 143
Joined: Sat Jun 11, 2011 1:27 am
Location: Modesto, CA USA

Re: Shipyard Concept...

#5 Post by Dart00_Tech » Sun Aug 26, 2012 6:37 am

Alright. I was able to put together some shipyard icons and a few parts.

Let me know if anymore are required or needed.

ShipYard Addons:

Image Image Image Image

Image Image Image Image

Parts:

Image Image Image Image

Dart00_Tech
Space Kraken
Posts: 143
Joined: Sat Jun 11, 2011 1:27 am
Location: Modesto, CA USA

Re: Shipyard Concept...

#6 Post by Dart00_Tech » Sat Sep 08, 2012 9:16 pm

Thanks eleazar for including the ship parts.

Do we need any more Shipyard stuff?

As far as Parts, I cant make anything that matches our current part quality, maybe someone with a big of photoshop skill could tweak the parts I made and make them awesome though.

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